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 Dilrax's Character Gallery

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Dilrax

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Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Dilrax's Character Gallery   Sun Mar 26, 2017 10:51 am


_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.


Last edited by Dilrax on Fri Jun 09, 2017 7:17 pm; edited 4 times in total
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Dilrax

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Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Sun Mar 26, 2017 10:53 am


[Creature Form]

┏━━━━━━━━━┓
Who I am
The Concalefactorius twilight Fragment

My Given Calling
Rius

My Aspect of birth
although considered genderless, he is refereed to as being
Male

My Lineage of Legend
Grimoire

The Role I Follow
Support Type Grimoire

of whom i Call Master
Aeos

┗━━━━━━━━━┛

[Fragment Form]
┏━━━━━━━━━┓

Size Doesn't Matter
Grimoire: 125mm x 70mm (closed), 140mm(open)
Creature: 1.9ft high, 4ft long

Tread with grace
Grimoire: 700g
Creature: 3.3 kg

That glint in your eye
blue

hue of form matters
Black Fur, purple underside, blue trim

What i Call Treats
Likes to play, Taste New Food, to Assist.

Against my Nature?
Hates Deep water, loud sounds.

Within this shell
Rius is Friendly and playful but Shy and Distrusting of Strangers, sometimes Overly Protective of his Master on occasion by acting as both a shield and sword then an actual companion, often when Rius is active he can be seen hiding in his masters shadow.

The Tale of History
The Concalefactorius Twilight Fragment, Grimoire Background.

Click to Expand:
 

The Tale of Rius
Click to Expand:
 

The Void of his Shadow
Click to Expand:
 


Allow me to Assist
Supporting, Mobility

I need your Assistance
Attacking, Swimming

See what I can Do
Grimoire Shift
Transforms between Fragment and Creature Form.
Element Shift
when in Fragment Form, light and Dark ability's are combined into one but must be commanded by its master, when in Creature Form, the Grimoire can only switch between its Light and dark powers, its horns Change color accordingly.
Light Pad
Rius is able create hexagon disks of light on a surface to mark it or in the air that can support any mass of weight for a short time, this ability also leaves a blue glowing paw print, if placed on someone's forehead it allows them to hear his voice, the ability is also unaffected by his Element shift.
Grimoire Bond
Rius is able to telepathically speak but only to his master unless a bond is formed with a stranger if his master allows it.
Grimoire Cast
when Rius is in Fragment form, his ability's can be used if he is being wielded by his master, ability's that are cast by his master are 4x stronger then normal.
Grimoire resurrection
when Rius can not fight he remains in fragment form but can still be wielded by his master, when Rius is killed he returns to fragment form and can not be wielded until he is presented in the open to both the Sun and Moon.
Twilight Shield
when wielded in Fragment form a large Impenetrable Magical Shield composed of both light and dark can be summoned to block both physical, magical and Etherial Attacks, beings and matter that comes into contact with it, the Twilight Shield how ever is connected to Rius and appears on the hand the Fragment is held, it is slightly bigger in size of a Great Tower Shield but is lighter then a brick.


Darkness Solidification (Assist)
Rius is able to condense darkness/shadows into a solid form and manipulate it around an ally to enhance their physical ability's and protect them from physical attacks. (Cancels Light Solidification Assist, empowers physical stats and resistance by 50%)
Dark Forge (Assist)
Rius is able to control shadows he is in contact with and create and shape it as he likes, a solid form in the shape of a Physical Weapon harder then diamonds or a soft yet thick fabric like blanket. (Cancels Light Forge Assist)
Crescent Blade
a powerful crescent moon like projectile capable of cutting through all matter like a hot blade through warm butter but has a short life span of 5 seconds, it is created when Rius combines Dark Forge, Shadow Horn and Dark Solidification into one attack, fired from his horns as he swings his head in an arc in the direction of the target. (used only on command)
Shadow Dash
cloaking himself in Shadows, Rius gains a short boost of speed and Physical Defence boost, if feels like being hit by a wall if tackled by Rius while in this state, it can also be used to move an ally along with him.
Darkness Adaptation
Rius gains heightened senses to compensate the absence of light when in the dark, he can also see through the dark as if it was well lit as well as become undetectable, it increases based on the light vs darkness balance, the less light the greater his senses become.
Moon howl.
only usable when the moon is present, Rius is able to absorb rejuvenating lunar Energy from the moon, to strengthen and restore his own essence and energy, to pass it onto someone else he is required to bite them.
Shadow Horn.
Creating a clone of his Horns, Rius is able to Tackle Targets with Two forward Pointing Shadow Horns
Shadow ward
Rius is able to become a shadow or merge with one and hide, he is immune to all forms of physical damage unless hit directly when he reappears, this same ability can be used to transport people, creatures and items by allowing them to enter/leave his shadows Void.
Darkness Attacks
Rius can release/use darkness/shadow to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks.
Dark Aura
Rius is able to project a aura of darkness that slightly slows down and weakens the physical ability of an enemy when they are in shadow or darkness.


Light Solidification Assist
Rius is able to condense Light into a solid form and manipulate it around an ally to enhance their magical ability's and shield them from magical attacks. (cancels Dark Solidification Assist, empowers magical attributes and resistance by 50%)
Light Forge (Assist)
Rius is able to condense Light into a solid form in the shape of Spectral/Magical Weapons and barriers or bend and reflect light creating the illusion of invisibility. (Cancels Dark Forge Assist)
Light Dash
Turning into Light Matter, Rius gains Resistance to Magical Attacks and a short Range Blink ability, Blink Jumps are instant movement but cant pass through other objects, it can also be used to move an ally along with him.
Aegis Pillar
a Beam of Shielding Light appears on the ground around Rius, the effected area is protected from outside attacks, enemy's that get to close to the Aegis Pillar are struck down with Powerful light and electrical energy.
Light pulse
Rius is able to Release a small pulse of light energy from his mouth that knocks back and staggers all non-allys with in 10 meters of him.
Sun Stinger
when light pulse, aegis pillar and light solidification are combined under sunlight rius is able to emit a sphere of light, growing in size as it engulfs a large area around him and immolate's it with pure light radiation, leaving the surface of anything with in the area scorching hot to touch and reducing all forms of life to ash, it can not touch an area if no light can get in and only darkness is present. (used only on command)
Light Sphere
Rius is able to spit a solid sphere of light from his mouth, the sphere travels in an arc and upon impact the sphere creates a 10 meter shockwave with a strong knockback to boost its power.
Solar Healing
when the sun is Present, Rius emits a healing aura that very slowly heals and rejuvenates light wounds and restores energy of his master and anyone they ally with.

I Balance my Fate.
Dark Ability and Light Ability Cancel the other out (light pad the only exception), for Rius to use light ability's there must be some form of light, For Rius to use dark ability's there must be shadows/darkness, Rius is weaker when under water.

┗━━━━━━━━━┛
┏━━━━━━━━━┓


the Song of my Tale.
No Matter What - Papa Roach

the Drums of Battle.
'This is Gonna Hurt' by Sixx A.M

I would preferably Avoid
Deep water, New Strangers at first

What is that?
Blue paw pads, Two horns

If i Had Things to say
"mistress... have you seen? there was a angry magic man and a woman with fox ears and a tail... a friendly witch with an evil eyeball a cat man and a bear... and there's an old knight a villain in glasses and some weird guy who turned weirder... he scares me..."

The divinity watching over me
Dilrax

_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.


Last edited by Dilrax on Wed Mar 29, 2017 5:23 pm; edited 1 time in total
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Dilrax

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Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Sun Mar 26, 2017 10:58 am



┏━━━━━━━━━┓
Who I am
『Eireson sol, Freelanser and Mersenary, at your serivise, or perhapss not, only time and money will tell.』
(Air-sun sol)

I long for home
『i traveled as far as black-wood to the demons Dunes of this forsaken Desert, anything else i rather not speak of unless required.』

Time ticks on
『old enough to teach the young how to live and a man a thing or three...』

Upon my birth
『yess i am a male, why iss it you assk, hmm?』

Lineage demanding respect
『i am an argonian, yes, but the blood of a demon runs strong through my veins.』

The bond that ties me
『i have no interesst in femaless, but i doessn't hurt to sshow them courtessy and flattery every now and then...』

┗━━━━━━━━━┛
┏━━━━━━━━━┓


Aim for the skies
『what iss with these accurssed quesstionss of yourss, eh?』

Tread with grace
『i feel as if you are profiling me, thiss i do not like, why doess one need to know thesse detailss?』

That glint in your eye
『my eyess are green, do you not see?』

a hide of stone
『my scaless are crimsson red with the blood of my enemyss, a warning to foolss like your sself who cross my blade and clawss.』

A gift for me?
『Currency of any kind.
something worth its weight in gold
the smell of Fresh Splattered Blood
the Sight of Bright Crimson Red Blood』


You want to die?
『Stupid Fools.
90% of the Human Kind.
Blood hounds on his tail.』


Within this shell
『hes greedy, blood thirsty, boastful and merciless preferring to just execute a target the moment he gets the chance instead of talking with the slight off chance of mocking someone by asking them if he can execute them and is more then happy to boast about it later in thorough details, but what he loves more then killing is money, for the right price he can be bought to do just about almost anything, with lips sealed shut so tight even his own secrets are never whispered again, but when it comes to the ladys, human or not he cant help but show them courtesy and flattery if he can.』

An open book
『Eireson likes money more then he hates human beings, for the right price he can be bought by just about anyone, even if its a human, hes blood thirsty and and smart, always seeing a job through no matter the deed even if it means he has to turn tail and retreat at first, he likes a good drink as long as its strong and not some back alley pisswater humans usually drink and loves a good killing even better if its a job that he can boast about later on, every job hes been on is never spoken of exactly and usually his boasts are about someone hes killed, hailing from the marsh and born under the shadow, Eire was a potential shadowscale candidate how ever he wasn't picked because of the Crimson red hue his scales adopted after being exposed to the demonic energy's of Oblivion before his was born.

although he never speaks of it, before he was even born his town was engulfed by an enormous Gateway to a Realm of Oblivion, much like the town very few buildings survived and even fewer people, his mother and the other remaining survivors were held as prisoners, treated as living cattle for what ever purpose they would eventually serve, some time passed before a raid teams arrived through the gate way, four teams to assault the keep and close the gate, the other three would look for anyone who might have survived, although the survivors were saved they were too late to for some and other had already been exposed to the horrible soul rending experiments, his mother one of the afflicted and the afflicted curse passing onto him upon his birth.

while growing up, Eire had it hard because of his uncontrollable curse and twisted luck, a magnet for all things bad and evil, the brother hood smiled upon him and became a family but even then his curse still ran wild, they would train him in the sanctuary in secret forging him into a kind of weapon but only so much could be done to control his powers, which became closer to the arcane kind, they granted him freedom where he sought out magic schools and arcane masters across the land, always with one brother or sister keeping an eye on him from the shadows, but not even though who could help did much to teach him, his ability's were limited and many refused to help because of its arcane nature and complexion, Eire was forced to turn to necromancy... but not all would go as planned.

several years later he travels as a mercenary for hire after having been trained by the blackwood company and various other groups and factions like the brother hood, he eventually turned against the Blackwood Company after being paid a heft price to do so and the task surpassing his normal... regulations, all members were soon found dead inside the hall, rooms and floors were lathered in crimson, the unoffical report recorded it as a some kind of Brutal slaughter as bodys had ether exploded or were torn apart and thrown across the rooms, to the point some body's where not recognisable how ever heads were, as Eire travelled and bettered his skills he learned how to use his Cursed magic, controlling the powers he had kept hidden deep with in with each passing day, by day Erie appears normal but in dire crisis he wields his dark power, augmenting his body to its true demonic state, for his argonian blood is corrupted as he was born half demon, and seeks wealth, power and... fame regardless of the title he is given.』


Allow me to assist
『Eire is good with a blade but better at ripping throats with his claws.』

Please help me
『flying, Eireson is unable to fly and doesn't like having his feet off the ground by force, Lightning Storms will reveal a silhouette of his Demon form as lightning strikes cause flashes near by, when in resurrection form, lightning flashes drain the colour of his body leaving him as a black eyeless silhouette until the colour returns as the flash passes』

Get out of the way
Shadow's Resurrection: Curse
Eireson's Curse "Shadow's Resurrection" differs from normal Arcane Magic, not requiring the Drawing of Vis energy's for it In fact only Feeds off life energy's and Blood when Supplemented to his own Essence, because of this Vile nature it has, zones of Potent corrupted magical energy have no effect on him like regular magic users and will in fact cause the opposite effect on Eireson but will reveal the monster inside, by biting into fresh corpses or living body's like a vampire Eire is able to restore his own life blood and strength but also further empowering his Curse by giving into its Corrupted power, by utilizing his cursed blood Eire is able to manipulate the vile energy and flow around himself and augment it into a number of forms, these forms he calls "blood magic", these require him to draw the energy out of his own blood and body and channel it into what ever he is attempting, Curse ability's happen at will or cant be controlled.

『Blood Lust: (blood magic) casting a form of dark magic, Eire gains the ability to track the blood of living beings by altering his vision, seeing blood as a fluorescent orange and everything else in blues.

Tough Hide: (skill) Eireson's Hide provides protection from most blunt weapons and force, like fists, non-spiked clubs ect, through blades, bullets and spikes can still pierce and cut his hide.
when in Resurrection form his Ebony Armour like scales Reflect almost all physical attacks and heat based attacks but is prone to Specific types of Arcane Elements, Especially Pure and Volatile Primal Energys.


Resurrection: (Curse) Unleashing his dark power, Eire becomes the demon with in altering his appearance to a more armoured beast like form, the Edges of the plates along the centre of his ebony black body are highlighted with a crimson red glow.

Enhanced Curse: (Curse) Exposure to Corrupted Vis Energy's can force Eireson into his Resurrection form and even to the point of supercharging his power beyond its limitations, when Enhanced the red glow turns a bright Purple and the eye sockets of his armoured head have a dark purple glow instead of its Void black, his strength and ability's also benefit from this boost, and a purple cloud faintly lingers around his feet, his smell of blood is more potent even sickly to some, Eire is unable to change out of this form until his body is Cleansed or consumes all of the excess energy.

Blood Drain: (Curse) by Biting or Sinking his claws into a fresh body, Eire drains the life essence from its blood of it replenishing his own, healing himself and restoring used magic energy.

Acid Spit: (Skill) for what ever Reason Eire is able to spit acid from his mouth in both forms, its a crimson red in color, often appearing to be regular blood but it sparkles and glistens in light alot more, its also quite potent but slow, eating through iron, glass, dirt and flesh on top of anything between, it can be defeated by 'cooking' it with the heat from fire or anything else just as powerful.

Fade: (Skill) a short range form of teleportation, Eire appears to quickly fade out of existence and fades in somewhere near by.

Hell Fire: (Blood Magic) using his magic, Eire in demon form can summon fire to his claws and body, commanding it as a weapon or to protect himself from other fire based ability's, it smells highly of blood and brimstone due to the Ebony Nature of his Armoured form.

Blood Magic - Harness: (Blood Magic) Eire uses his dark magic to strike down an opponent, commanding  a wide range of attacks by manipulating the blood of his attacker to attack them from the inside, target, victims, bystanders or even his own blood, hardening it like steel or to drown them in liquid form, blood must first be spilt for him to gain control over it or possibly even a body if they are near death.

Blood Combustion: (Blood Magic) commanding a body, weather dead or near death by manipulating the blood inside like a puppet on strings, it violently explodes from the inside out and leaving a mess to serve other means.

Reap: (Skill) Striking with Acidic Claws, Eire burns his claws deep into the flesh of his targets, cauterising inflicted injury's and infecting them slowing down any form of healing process, the acidic tips create a burning sensation as liquids boil in contact, Because he usually give forewarning when first using this Skill, most opponents will be aware of the attack, how ever should his claws land a perfect hit, a severe injury is inflicted compared to a small burning scratch normally inflicted.

Alchemy Tricks: (Skill) Eire has good knowledge of the Alchemy trade, perfecting small potion vials which can be seen strapped across his chest, they expand from paralysis and regular poisons to alchemic smoke bombs and ability strengtheners and weakness.

Twisted Fate: (Curse) for what ever reason any one who comes into contact with Eire and his Aura is prone to a violent death while they are with in the area of influence.

Blood aura: (Aura) Eire smells of blood and his aura is thick with it, his aura also cause's the blood of the weak and frail to boil on the inside making them feel hotter then normal and flustered as they start to sweat, they also receive his curse "Twisted fate"

I can remain no longer
『the right prise of money of course』

┗━━━━━━━━━┛

┏━━━━━━━━━┓

music of Battle
『』

music of Adventure
『』

Torture would be preferable
『i fear nothing that i have seen』

Blood never lies
『family you say? never had any』

What is that?
『Eirs regular attire consists of a pair of Gloves, Boots, Greaves with armor plates running down his tail all made from ebony and decorated in red with markings, he has a leather strap running over his left shoulder with a satchel just behind his back and potion vials slotted into sockets on the front, each vial is a different color and contains a different effect.

his demonic form has the shape of Daedric armor but upon closer inspection its not a suit of armor but his body, taking on a form of mutation when unleashing his dark power called "resurrection".』


As I always say
『for the right prise, perhapss...』

The divinity watching over me
『Dilrax』

┗━━━━━━━━━┛

_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.


Last edited by Dilrax on Wed Mar 29, 2017 5:31 pm; edited 2 times in total
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Dilrax

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Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Sun Mar 26, 2017 11:00 am



┏━━━━━━━━━┓
Who I am
Eonus Ash'Safir.
The Arcane Hound, Guardian Suzaku

(Eon-us Ash Sa-fir, Su-Zaku)

I long for home
The Spirit World

Time ticks on
N/A

Upon my birth
Male

Lineage demanding respect
Fox Spirit, Divine Soul

The bond that ties me
N/A

Catch my eye
N/A

┗━━━━━━━━━┛

┏━━━━━━━━━┓


Aim for the skies
4'9"

Tread with grace
92 lbs

That glint in your eye
Crimson Red

Rapunzel so fair
Ice White Fur

A gift for me?
Likes Nothing

You want to die?
Dislikes Evil

Within this shell
Eonus is usually quiet only ever responding when spoken to or when need to with very few words, seen to be of a passive nature he generally will not strike back when targeted for an attack unless forced to.


An open book
Eonus Ash'Safir, an Arcane Element Hybrid Spirit of the Guardian Class, Titled "The Arcane Hound, Guardian Suzaku" because of his Fire like Traits, although it is said he is also an "ice Type" Spirit, but primarily ice based because of his Unique Power to manipulate fire to freezing temperatures, a fire so cold it burns and can over power any normal flame and freeze water, given the fact he is also able to pass injury's onto others and alter the temperature of the area simply by setting his fur a blaze with his aura, these traits make Eonus very dangerous due to the fact he is able to command the environment around him including the fight its self he may be apart of.


not much more is known about Eonus other then that he is the aspect of fire and one of the four sacrifices reborn as Pillars, the place of regeneration for Eonus is known as the Crystal cavern and is hidden deep inside the the spirit world where he comes from, initially Eonus was a roaming spirit, lost in the world and alone but had powers never seen before the Lady Byakko, Aurora Tansei Ohzora, was the only one to befriend him after many encounters with the spirit as he was prone to strangely appear near fights near the city, seen as some kind of watchful guardian, when the ritual to stop the disaster was performed Eonus appeared forth which was unexpected and proceeded to fill one of the four pillar slots knowing he would be a sacrifice and that the little life he lived would be taken away, upon being reborn anew and with new powers, he took it upon him self to serve the people of the world for accepting him to ensure history does not repeat its self and accepted the title as, the phoenix; Lord Suzaku, how ever he prefers to be called Guardian Suzaku, instead of lord because he is no god nor of noble birth but a watchful spirit, even if his time has long since passed.

The After Math/summery:
Eonus Ash'Safir, an Arcane Ice Spirit of a Guardian Class, whom was also Titled "Guardian Suzaku" by Lady Byakko after befriending the wondering spirit whom had a severe dislike for humanity because of there corruption and wickedness, which in time slowly changed to the point of dire need Eonus sacrificed what life he had to save the life of Lady Byakko and those under her protective ruling, this also meant Eonus could finally find the eternal rest he sought after, how ever Eonus was never able to find the peace he sought out and returned to the world  once again years later only to find mush had changed but his Old Friend was still the same and was offered a position to serve as one of lady byakko's four guardian pillars of the city which he gladly accepted and finally had a place he could call home, regardless of the fact he was an undying and restless spirit the people still accepted him, though years later after byakko's time of ruling had past and a new face was in control, the balance Eonus once knew it would fall apart and he was forced to unwillingly turned against the descended of those whom he once protected and the 'king' whom had taken over, cast aside by the times of new, the corruption and wickedness he had once known humanity for had returned right in front of him and so he Returned to his old ways, seeking to Purge the evil before him and set all of creation ablaze with the Divine flame of his Raging power.
==============================================================================
A Written scrap of paper about Eonus:

Known by name as "Eonus Ash'Safir", and Titled "Guardian Suzaku" by Lady Byakko in 881;AS during her time of ruling, this White Fox like biped Spirit posses powerful ability's like most adventure's of times of old compared to those of time anew, during its time 'Eonus' was one of Lady byakko's four Guardians of the City and each of the four pillars were titled a name based upon there ability or a trait, Eonus was marked 'Suzaku' after the Phoenix due to his... ability's, the full extend of what eonus was capable was never revealed but it was known for its Ice and Fire hybrid like power, Agility and uncanny ability to sense and find anyone with in the city.


==============================================================================
Eonus does not rest nor does he Eat, but he will in order to please others around him should it bother them, though he finds it a very strange thing to do, his generated body heat is also regulated at a constant temperature allowing him to never feel hot nor cold, this also makes his fur quite warm even when in ice cold climates, though he is able to set his fur ablaze with an icy blue flame to provide warmth or coolness for others in hot/cold environments, this can also be used to influence the temperature of the area and even alter the environment around him, his red eye's are actually a form of protective film/slit, the iris of his eyes becomes a visible and darker outline under specific conditions, usually when eonus gets serious about something, this gives him a darker and rather intimidating stare.』

Allow me to assist
Paw-to-Paw Combat, Close Combat, Defence and Short Ranged Offence.

Please help me
Being Social

Get out of the way
Telepathy[/color]:
Power to mentally receive and/or transmit information.
eonus'es primary form of communication is similar to telepathic communication how ever he is able to project his voice aloud from where he stands but can still speak into the minds of those in his presence when required.


Locality Tracking[/color]:
The ability to find anyone/anything regardless of where they happen to be.

Sense Focusing[/color]:  
The user can focus their senses to look for a particular sight/sound/smell/taste/feel and blocking out all others.

Cryo-Pyrokinesis:
The ability to create manipulate a fire of freezing temperatures, capable of freezing the target with ice burns that are more severe than normal burns, the Ice-Flames are immune to water due to special proprieties, and can even freeze water, he can set the ground ablaze in a sea of blue flames and freeze it solid with slippery ice at the same time.

Cryokinetic Constructs:
The user can turn ice into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.

Ultimate Freeze:
The user can freeze anything, from tangible targets, to intangible energy such as fire, or concepts such as time, even a person's mind. They can drop the temperature to absolute zero, which is impossible by natural means, causing quantum effects; due to freezing at such otherwise impossible levels, breakdowns at atomic levels and superconductivity occur.

Cold Immunity provides no defense against this ability and thawing of ice is more difficult, if not impossible.


Flash step:
Eonus has the power to move in short bursts of speed allowing him to move faster than the eye can track, making it appear as if he has teleported, he is also able to maneuver at the high speeds accurately and does not cause any shock or disturbance to the surface he stop's on, unless liquid based.

Substitution Creation: (Defensive Skill)
The user can create a substituting replacement object or beings if in the event of being in danger or getting attacked. They can take any object or entity and switch places with themselves at the very last moment before getting attacked and catch their enemies off guard.

Location Swapping: (Defensive Skill)
User can distort space to exchange one subject/object with another.

Wound Transferral.
The power to transfer physical/mental wounds from one living being to another. User can shift damage between individuals, regardless of whether it is physical, mental, spiritual or supernatural.

Heightened Agility: (passive)
Eonus has The ability to fight at incredible speed with his claw's, striking their opponent in rapid succession. The attacks may cause more damage than normal due to gaining kinetic energy, and thus momentum, produced through the speed of each hit, this also works when defending from attacks of incredible speed.

Evocation: (passive)
Because Eonus is a Spirit he is immune to physical/magical inflicted internal organ and bone damage, Bleed Effects, Poison's, Blessing's and Healing Effects/Items, impaling, binding objects/tools and Mental attacks/Mind Damage, As his body is but a shell, when Physical Damage is inflicted to Eonus shows up as a Glowing Red Line, the inside of his Shell like body is said to be filled with what looks like Solid Candle wax, making him incredible hard to kill, when Defeated he is sent back to a place called the crystal cavern inside the spirit world, for a short time before freely returning after regenerating, he is immune to spirit banishing magic's, items and rituals, the air around him is also drawn into a single point and consumed by a deadly icy blue fireball which leaves nothing but ashes of what it touches and burning away all forms of magic that come into contact with it, hence his title as a Phoenix.

Aura of Will: (passive)
Eonus is able to project his Aura in two element forms, Fire, which creates a blue glow around his edges and emits warmth, it can take physical form when empowered creating a sort of temporary energy field around him, his Ice aura creates an Icy Shroud of mist around the ground that feels cold, when empowered it conceals Eonus with in as it becomes a small snow storm.

Temperature Immunity:
User is immune to any/all changes in temperature, whether hot, cold, inbetween and even conceptual, omni and absolute temperatures, being completely invulnerable to direct and indirect effects.

I can remain no longer
Cant be Healed by Ordinary Means or by Powers other then his own or by returning to the "crystal cavern" in the spirit world, he Cant Receive Blessings of any kind, Eonus is weak to Spiritual Attack but can still receive Enough Physical Damage to send him away.
┗━━━━━━━━━┛
┏━━━━━━━━━┓


Torture would be preferable
Unknown

Blood never lies
N/A

What is that?
If you character has and tattoos, scars etc

As I always say
"I simply Just Exist, My Story Does not."
"There is only One name i shall Serve, your not it."
"I am both Fire of Vengence and the Cold Of Death."


The divinity watching over me
Dilrax
[/color][/color][/color]

_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.


Last edited by Dilrax on Mon Apr 03, 2017 3:59 pm; edited 7 times in total
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Dilrax

avatar

Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Sun Mar 26, 2017 11:04 am

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

__________________________________________________
【.main info.】

f u l l n a m e:
my Name is Kasa E. Shigoray, you got that? good.
(Kas-a Shi-gor-ay)
n i c k n a m e s:
Kasa, The Berserk Fox.
a g e:
people tend to ask stupid questions and guess that 18, but if you really want an answer im actually two years older...
b i r t h d a t e:
i Couldn't tell you an exact date as i don't exactly keep track, i just count the years.
g e n d e r:  
if you say i look like a guy, im going to beat your face in!
a l l i a n c e:
my only alliance is with those smart enough to not piss me off...
n a t i o n a l i t y:
if i knew where my homeland was i still wouldnt tell you...
r a c e:
i am a Fox Tail, i have fox ears but a phantom tail, don't ask and don't get me confused with that common scourge...
p l a y e d b y: Dilrax Stormpaw

__________________________________________________

【.major info.】

e n e r g y c o l o r:
Fiery Blue
F i g h t i n g S t y l e:
Close Quarter Combat - Brawler
b a t t l e s t r e n g t h:
As a Brawler Kasa shows exceptional prowess when it comes Close Quarter Combat though she has a unrefined fighting Style she boasts Exceptional Physical Strength and Durability of superhuman levels and a high level of agility, while occasionally removing large objects from there place of resting and wielding them as a weapon whether its used to smash or be thrown it makes little Difference to her, Kasa primary fights using her fists and lacks any direct skill when it comes to kicking, how ever a kick from kasa is just a powerful as her fits only slower.

her Natural Instinct for Fighting, skill and Berserker Physiology make her a formidable opponent when with in arms reach, a relentless assault and flurry of Fist is to be highly expected, how ever is at a disadvantage outside of arms reach.

b a t t l e w e a k n e s s:
although Kasa Possesses Exceptional Physical strength and Durability she is at a disadvantage when it comes to dealing with anything out side of arms reach and has an even greater disadvantage when it comes to countering long range weaponry such's a guns and spells, other opponents like her self who have a Berserker Physiology may be on equal terms with her own ability, additional power that is accumulated during a fight from receiving damage must be constantly reset over time though the use of her Double-Edged Power; Phantom Strike, which also resets her strength and gained power back to its original state upon use, ignoring this and letting energy build for too long slowly generates harmful side effects and physical strain on her body to the point where it may begin to tare its self apart assuming kasa does not pass out first, Kasa also still feels the effects of ever hit she receives even while berserk which only adds further cause for concern and injury later on when she snaps back to reality.

p o w e r l e v e l: 1,000 - 5,000
【.+300xp.】
100 posts bonus
__________________________________________________

【.equipment info.】


s p e c i a l i t e m (s):
Kasa's Blue Scarf - This Scarf Reacts to the presence of her Aura, it ignites with a brilliant blue flame and gains a non-corporal form when worn and Kasa Enrages, when reacting to Kasa's aura it gains similar property's to Kasa's Tail and even the Same Ability.
w e a p o n (s):
Her Two Fists.
a r m o r:
although Kasa has no Armour or any use for Armour she wears a pair of black leather gloves on each hand that she never takes off except for specific reasons or when she becomes serious about a fight.
__________________________________________________

【.Power roster.】
Berserker Physiology:
The user is able to empty oneself of all rational restraints in battle and completely immerse oneself in combat becoming a dangerous warrior for both friend and foe, once triggered, a blue neon like trail can be seen following Kasa's eyes as they glow, an after image will appear around her tail, if worn her scarf will ignite with a brilliant blue flame and gain a Non-Corporeal Form.

Supernatural Strength:
although kasa's physique does not actually show her strength she is unnaturally stronger than others of her race having been pushed beyond the natural level, Kasa is a Type I User and is able to lift up cars to trucks, buses, and trucks of great size.

Damage Empowerment
Kasa becomes more powerful as she receives damage from her opponents and environment, Recoil Damage inflicted by her self has no effect.

Phantom Strike - Double-Edged Power - Phantom Strike:
as Kasa Gains Extra Power from Damage received, Her Phantom Tail, a representation of her power Divides into more Tails, when the collected power is Channelled into the next Strike it takes on a visible aura as a Brilliant blue flame and can only be discharged by making physical contact with a surface, physical, magical or energy mass and doing so depletes the collected Power and Resets not only the number of Phantom Tails Kasa accumulated but her power back to its minimal base, it is able to shatter a rage of energy manifestations regardless of form based on the strikes power.

Phantom Tail Ability - Energetic Pressure:
When another somehow interact's or grabs hold of Kasa's Phantom Tail which possess's a Non-Corporeal Form meaning its made out of pure gas, fog, energy, spirit, cosmic/universal energy, life energy, or even be totally non-existent, with out the correct power, they are hit hard with a powerful repelling burst of Omnipotent Aura capable of inflicting severe injury.
__________________________________________________

【.character description.】

p e r s o n a l i t y:
Kasa is a lose cannon, often losing her cool at the drop of a hat over every day matter's, further annoyance by what ever it is that puts her in a foul mood may commonly result in her berserking, when on her good side Kasa can be quite friendly but still easy to annoy and has a habit of targeting peoples Face's more then anything.
q u o t e:
"you're really ticking me off!",
"I have an Urge to suddenly Break some Faces...",
"You're Face!... I MUST BREAK IT!",
"lets make a deal, i'll give you what you want if i get to Break your Face First!.",
"Punching... the most useful language when words Fail, good thing Its my Natural Language."

h e i g h t:
i know im a little shorter then everyone else but that wont stop me from Breaking your Face!
w e i g h t:
im not answering that... Beat it.
e y e c o l o r:
my glowing blue eyes are the last thing you want to see when you black out.
p l a c e o f b i r t h:
that's not something i want to talk about.
t h e m e s o n g:
I Am The Enemy - All Good Things
b a t t l e t h e m e:

Five Finger Death Punch - "Lift Me Up"
__________________________________________________

【.background information.】
Kasa's Kind known as Fox Tail's are a bizarre clan which take offence when compared to other Fox type race's whom they deem lesser then them selves, they posses a strong prowess for the magic arts and magical knowledge though lack in physical physique and often have one or more tails which they call "Phantom Tails", these tails possess magical property's and react to the owners power and skill, the number of accumulated tails is a display of strength and stature as a high class sorceress, as their tales are a conduit of their power, to somehow cut a Phantom Tail in two is like beheading someone and will result in Death, how ever it is no simple task to accomplish for the Tails posses a Non-Corporeal Form meaning they are made out of pure gas, fog, energy, spirit, cosmic/universal energy, life energy, or even be totally non-existent, the energy that forms the tail is a mix between that persons Aura and Life energy.

Unlike those of her clan, Kasa possesses no Affinity for the Magic Arts and instead grew up with a Bizarre Disease when compared to how her kind should be, which resulted in a defect of her brains natural inhibiter's which limit a persons natural strength to prevent self harm, over time Kasa also gained a bad temper which only got worse as time passed eventually to the point where she would go berserk and rely on her strength to smash everything in sight, how ever it came to be known that Kasa's "illness" was actually more of a blessing for she was the only one and first of her kind who was not a "glass cannon".

Kasa is no stranger when it comes to travelling and Adventure, though she often struggles with understanding maps she understands everything else quite well and generally follows where ever the road will lead her, unless she needs to be somewhere specific then she will take directions, especially if it comes from the elders of her clan.
__________________________________________________



[align=center]


Kasa E. Shigoray

════════════════════════════════════════■[/align]
═══════════════
Name:
Kasa E. Shigoray
(Kas-a Shi-gor-ay)

nickname:
Kasa
Titles:
The Berserk Fox.

═══════════════
Affiliation:
None
Occupation:
Adventurer, Brawler
Alignment:
Neutral
Character Type:
Brawler / Berserker
Ability Pallet:
Destructive, Strength, Lethal
Skill Pallet:
Empowerment, Reversal, Reflection

═══════════════
Appearance Age:
18
Actual Age:
22
Date of Birth:
Unknown
Place of Birth:
Unknown
Home Origin:
Unknown
Primary Language:
English
Secondary Language:
-fisticuffs-
Zodiac:
Unknown

═══════════════
Gender:
female
Species:
Fox Tail
Orientation:
Straight
Partner:
None
Birth Father:
C.
Birth Mother:
Aluthyra S. Shigoray
Siblings:
Arathyra Falshanya Shigoray
Children:
None
Best Friend:
Unknown

═══════════════
Played By:
Dilrax Stormpaw.

═══════════════
Average Height:
Estimated close to 4'8" feet
Weight:
Unknown
Build:
Agile, Slim, Decieving
Blood Type:
Unknown
Eye Color:
Blue
Hair Color:
Black
Tail Color:
Black
Defining Facial Features:
Long Fox Ears, Ghostly Like tail
Dominant Hand:
Right

═══════════════
Major Personality Traits:
often a Lose Cannon and Moody about something at all times.
Trusts no one and nothing except her own Strength.
Respects true Strength not ability.
Mind and Focus can enter Tunnel Vision.
Talks alot with her Fists.
Takes all challenges with out Mercy and despises the weak
Tends to stay well alert to her surroundings.
Seems to strong awareness towards who ever is watching her, even if afar.

Targets the Face more then anything.
Like's:
To Punch, Smash or Crush Everything and anything that gets her worked up, Like Targeting Face's.
Dislikes:
the undead, Brats, Baby's, Weaklings, Boasters, Overconfidence, everything...
Bad Habits:
always aggressive towards one thing or another, takes her anger out of things around her first.
Good Habits:
Keen Awareness, Resourceful.
Best Memory:
Wont Share
Worst Memory:
Wont Share
Proud Of:
Absolutely Nothing except her Tail(s).
Temperament:
Grumpy, Aggressive... very Aggressive and Violently Aggressive.
Items:
Blue Scarf

═══════════════
Friendships [Allies]:
unknown
Rivalries [Enemies]:
Probably Everyone she meets

═══════════════
Personality:
Kasa is a lose cannon, often losing her cool at the drop of a hat over every day matter's, further annoyance by what ever it is that puts her in a foul mood may commonly result in her berserking, when on her good side Kasa can be quite friendly but still easy to annoy and has a habit of targeting peoples Face's more then anything.


═══════════════
Bio:
Kasa's Kind known as Fox Tail's are a bizarre clan which take offence when compared to other Fox type race's whom they deem lesser then them selves, they posses a strong prowess for the magic arts and magical knowledge though lack in physical physique and often have one or more tails which they call "Phantom Tails", these tails possess magical property's and react to the owners power and skill, the number of accumulated tails is a display of strength and stature as a high class sorceress, as their tales are a conduit of their power, to somehow cut a Phantom Tail in two is like beheading someone and will result in Death, how ever it is no simple task to accomplish for the Tails posses a Non-Corporeal Form meaning they are made out of pure gas, fog, energy, spirit, cosmic/universal energy, life energy, or even be totally non-existent, the energy that forms the tail is a mix between that persons Aura and Life energy.

Unlike those of her clan, Kasa possesses no Affinity for the Magic Arts and instead grew up with what was referred to as a Bizarre Disease when compared to how her kind should be, in ether case it resulted in a defect of her brains natural inhibiter's which limit a persons natural strength to prevent self harm, due to this limiter also being non-existant it meant that over time Kasa would gain a growing bad temper, which only got worse due to the annoyances as time passed eventually to the point where she would ether go berserk and rely on her strength to smash everything in sight or become aware and frustrated by everyone watching her like entering a state of paranoia, how ever it came to be known that Kasa's "illness" was actually more of a blessing for she was the only one and first of her kind who was not a "glass cannon" and this new state of being and power would in turn provide useful information and research, opening new door ways in the magical arts.

as Kasa is no stranger when it comes to travelling and Adventure, she often struggles with understanding maps and directions regarding new locations, though she understands the basics of everything else quite well and generally follows where ever the road will lead her, unless she needs to be somewhere specific then she will take directions, especially if it comes from the elders of her clan... despite travelling for a few years with her last adventure being two years ago, during this time Kasa spent the two years training with her Elder Sister, Lady Arathyra Falshanya Shigoray, the Current Master Sorceress of Fox-Tail House Altir, who Specializes in Field Projection Magic, with Lady Arathyra's Assistance Kasa was infact able to develop a small affinity towards the Magical Arts but not in the same mannor as her Clan.


Kasa's Blue Scarf
This Scarf Reacts to the presence of her Aura, it ignites with a brilliant blue flame and gains a non-corporal form when worn and Kasa Enrages, when reacting to Kasa's aura it gains similar property's to Kasa's Tail and even the Same Ability.


═══════════════
Efficiency:
Kasa is a Straight up Brawler, an Immovable Force of Pure Strength and Destruction, while she lack's the sort of Devistating Powers other may weild from afar, her Physical being is Somewhat more like that of an Indestructable Military Tank, yet compacted into one smaller, lighter body with Supernatural Durability, a single regular punch has the power to ruing and demolish a small car while a more serious punch could demolish a truck, the same goes for being hit by one.

her Natural Instinct for Fighting, skill and Berserker Physiology make her a formidable opponent when with in arms reach, a relentless assault and flurry of Fist is to be highly expected, She is able to Recieve and Absorb enormous amounts of damage which multiply her own power, rendering her even more damgerous and able to take on all kinds of opponants with various strength's and abilitys when it comes to physical combat



═══════════════
Flaws:
While Kasa may appear neir indestrucable she is not immovable, with enough force she could easily be cast aside by something as simple as a tackle, her state of rage makes her easy to control and lure but at the same time a hazzard to everything as comes the risk with being a berserker, she is at a disadvantage outside of arms reach and with nothing to "pick up"...


═══════════════
Physiology Attributes:
As a Brawler Kasa shows exceptional prowess when it comes Close Quarter Combat though she has a unrefined fighting Style she boasts Exceptional Physical Strength and Durability of superhuman levels and a high level of agility, while occasionally removing large objects from there place of resting and wielding them as a weapon whether its used to smash or be thrown it makes little Difference to her, Kasa primary fights using her fists and lacks any direct skill when it comes to kicking, how ever a kick from kasa is just a powerful as her fits only slower.


Berserker Physiology:
The user is able to empty oneself of all rational restraints in battle and completely immerse oneself in combat becoming a dangerous warrior for both friend and foe. The ability allows the user to ignore fatal physical damage as if it never affected them and continue fighting with a frightening level of stamina while also being unpredictable and erratic in combat, making it hard to counter them. The rareness of this power makes-up in one's opponent being super strong as it boosts the user's adrenaline and stamina to the point they are able to wear out their opponent through sheer tenacity and ferocity alone.

In some cases, user are able to go in a berserk form through sheer rage or when they are imminent danger.


Supernatural Strength:
Users are glaringly, obviously and super/unnaturally stronger than their race because their capabilities are pushed beyond the natural level; making them immensely stronger than normal members of their species (in that 'verse) can be achieved by any method of training.

Type I: Being able to lift up from cars to trucks, buses, and other vehicles of great size.

Unbreakable Bones
The user possesses unusually dense bones that protect their inner organs and brain.
Only the bones are unbreakable, Dislocation and ripping/cutting limbs is still possible and Users of Absolute Strength can break the user's bones.

Unbreakable Skin
The user possesses unusually dense skin that is impervious to harm, Only the skin is unbreakable, their orifices and other soft openings being vulnerable areas, Enough blunt force could harm internal organs while leaving the skin unharmed, Users of Absolute Strength can harm the user's skin, Unlike Skin Hardening, this ability is involuntary.

Damage Empowerment:
The user becomes stronger, faster, more durable, etc. as they receives damage from their opponents, environment or by themselves. They may be empowered by physical damage, mental damage or soul damage. Lethal damage can give a (near) maximum boost on the attacks of the user of this ability.

Strong Soul:
User has a strong soul that is equivalent to the power of many souls which comes in handy in situations that tests one's spiritual fortitude and grants spiritual abilities. The user's soul is unable to be bound by anything and lives free without anything holding it back. It is also strengthened by the user's desire to get what they want, no matter the cost.

Combat Ability's:

Phantom Tail Ability:
When another somehow interact's or grabs hold of Kasa's Phantom Tail which possess's a Non-Corporeal Form meaning its made out of pure gas, fog, energy, spirit, cosmic/universal energy, life energy, or even be totally non-existent, with out the correct power, they are hit hard with a powerful repelling burst of Omnipotent Aura capable of inflicting severe injury.

Energetic Pressure:
User can use their energy to cause crushing or repelling effects on objects or areas, can cause target to be paralyzed by the pressure, induce fear, or kill with only their energy. They can cause an attacks to be negated or have no effect at all.[/size]

Fox-Fire Manipulation:
User can create, shape and manipulate fox-fire which usually manifests as fire, electricity and/or light. though its the Kitsune of Kasa's Clan who are the main users of this power and generally expel it from their mouth or tails, Kasa her self is able to not only expel it from her tail(s) but also in her physical Phantom Strike ability. with the use of her Fox-Fire it is possible for Kasa to Directly Strike, Stop, Deflect or to shatter energy manifestations regardless of form based on depending on the strikes power versus her own when combating it.


Double-Edged Power - Phantom Strike:
as Kasa Gains Extra Power from Damage received due to her Damage Empowerment ability, Her Phantom Tail, a representation of her power Divides into more Tails, when the collected power is Channelled into the next Strike it takes on a visible aura as a Brilliant blue flame, this flame is infact whats called "fox-fire", and can only be discharged by making physical contact with a surface, physical, magical or energy mass, normaly when doing so this would deplete the collected Power and Resets not only the number of Phantom Tails Kasa accumulated but her power back to its minimal base, how ever in thanks due to her Sister, Kasa is able use this Ability Equal to the number of Additional Tails Accumilated, how ever it loses more then half its total power as the stored energy is divided beween the number of tails, which disapear per use, is is not limited to using these additional strikes and may alter the power at any time from, being a 1 shot use or a multi use.

═══════════════

═══════════════
Quotes:
"you're really ticking me off!",
"I have an Urge to suddenly Break some Faces...",
"You're Face!... I MUST BREAK IT!",
"lets make a deal, i'll give you what you want if i get to Break your Face First!.",
"Punching... the most useful language when words Fail, good thing Its my Natural Language."


═══════════════
Main Theme:
Five Finger Death Punch - "Lift Me Up"

Battle Theme:
Mick Gordon (feat. Omega Sparx) - I'm Back /to Rise (KI-TJ Theme)

═══════════════■[/size]



[/align]

_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.


Last edited by Dilrax on Thu Aug 17, 2017 4:17 pm; edited 4 times in total
Back to top Go down
Dilrax

avatar

Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Sun Mar 26, 2017 11:17 am



┏━━━━━━━━━┓
Who I am
My name is Lady Arathyra Falshanya Shigoray, The Archon, Master Sorceress of Fox-Tail House Altir.
(Ara-thy-ra Fal-shan-ya Shi-gor-ay)

I long for home
It is no place for Common, Pathetic Peasant's like your self, Its None of your Business...

Time ticks on
Im as Young as my Sister Thank you Very Much!

Upon my birth
How Rude... Do you not have Working Eyes or are they made of melted plastic found in the Trash?

Lineage demanding respect
I am a Fox-Tail, a proud and Noble race of which has a Very Strong Affinity for the Mystical and Magical, while our Fox Ear's are indeed Real, our Fox Tail's to which we are Named after, possess Phantom Tail's, these have a Non-Corporeal Form meaning its made out of pure gas, fog, energy, spirit, cosmic/universal energy, life energy, or even be totally non-existent, though to say which of these by appearance is true is impossible and unless told other wise only We of our clan know the Secret they Yield, we also Stand well High above that of your... common "half-fox" peasant's one might commonly see and we take great offence when compared or even called as one.

The bond that ties me
I have no incentive to share such information to the likes of you...

Catch my eye
I grace you with my presence and even answer a few of your pointless questions and you give me this? Rude...

┗━━━━━━━━━┛
┏━━━━━━━━━┓


Aim for the skies
hmmm... my guess would be perhaps close to 5'1 or 5'3, i couldn't tell you specifically.

Tread with grace
Didnt they teach you to never ask a Lady such a question?

That glint in your eye
my eyes are as Brown as the forest soil in the earth.

Rapunzel so fair
as Black as the void of space on a clear night sky.

A gift for me?
while i have an affinity towards Magic, i do like to gaze upon a clear night sky from dusk till dawn ever once in a while, i find it all rather majestic and awe-inspiring, it goes well with a nice cup of Tea.

You want to die?
a shame to anyone who doesn't know how to make decent tea, more so shame on those who even dare approach me with out a sense of style, bleh... you can all jsut keep your distance away from me and you can keep your dirt, filth, stench, blood, bugs, sticky, smiley, ill gotten whatever away from me for i don't want anything to do with anyone or anything, if its not stylish or classy i dont want nothing of it.

Within this shell
some would call me posh, spoiled and mean, i call them ignorant imbeciles with no sense of class or Nobility, am i wrong?

An open book
ugh... i hate having to repeat my self... fine, have it your way, i am  known as a Fox-Tail's, i belong to House Clan Altir, we take offence when compared to other Fox type race's whom there deemed lesser then our selves, and we posses a strong prowess for the magic arts and magical knowledge though we lack in physical physique and often have one or more tails which we call "Phantom Tails", these tails possess magical property's and react to the owners power and skill, the number of accumulated tails is a display of strength and stature as a high class sorceress, i have five tails and possess the ability to hide the energy of four of my tails leaving only the one visible tail, our tails are a conduit of our power and to somehow cut one of our Non-Corporeal Phantom Tail(s) in two is like beheading someone and will result in Death, how ever it is no simple task to accomplish for our Tails posses a Non-Corporeal Form meaning they are made out of pure gas, fog, energy, spirit, cosmic/universal energy, life energy, or even be totally non-existent, the energy that forms the tail is a mix between that persons Aura and Life energy, should someone some how grab hold of one of our tail's with out the right kind of ability, it will automatically release a hard hitting blast of Energetic Pressure this powerful repelling burst of Omnipotent Aura is capable of inflicting severe injury, in few case's where this has randomly occurred, the "Culprit", or in this case "victim" had their entire hand and arm completely blown off simply just by somehow grabbing ones Phantom Tail, unfortunately there was nothing left of said hand that could be recovered and noooo level of healing was going to fix that.

While much of our House Consists of women and all are raised as Adept Mage's until they become a Master Sorceress such as my self, my Little sister Kasa Shigoray was not as fortunate, see Kasa Possesses no Affinity for the Magic Arts and instead grew up with a Bizarre Disease when her brains natural inhibitor's which limit a persons natural strength to prevent self harm, Failed to function resulting in a Bad Tempered, bad mouthed cocky brat just waiting to explode at a moments notice, while still the only one in our House with out magical Powers she did seem to adapt and become the only one of our clan to have any kind of remote physical strength, so much in fact she's able to easily break steel and features one type of physical ability, a kind of Damage absorption and empowerment power where physical damage empowers her, absorbing alot of damage triggers the natural reaction in her Phantom Tail causing it to split as her power multiply's how ever it all seems to reset when she uses said power, this of course packs twice if not several times more power in her tiny little fist then the force of what she absorbed, while it might be fascinating to know this and how some people who crossed her were completely decimated into red puff clouds, which i find highly disgusting, i have been on the receiving end of her ill temper, this resulted in my hands well... been torn asunder, we were foolish children back then.


Allow me to assist
The Magical Arts, what else?

Please help me
I don't like doing menial task's so i dont really have an other skills...

Don't make me mad
My What now?

Get out of the way
normally a sorceress would Specialize in a single area of expertise under a single Master, i however went with a few different masters to learn a way i could hone and practice my magical Arts, to say the least i found my area of Expertise, Effect Field Projection and Formulated/Magic Circle, due to my hands i cant use energy in a normal way thus i have to create summoning circles and signs using my hands in order to cast, how ever i found a way to create a semi-permanent Magic Circle or Crescent Ring to allow faster Field creation and casting with out the need of drawing signs using my hands, due to the Nature of this magic Ring i have called it an Archon Ring, it greatly empowers my limited and defective casting by allowing me to create, cast and summon using the ring instead of my hands though i still need to guide and direct it with my hands, while i posses the knowledge of quite a few Projection fields i can create i have not mastered them all nor can i use more then two at one time...

Energy Circle Combat: Archon Ring
The users of this power have access to a variety of abilities that can be used in combat through the use of magical circles. For magical purposes the circles carry different incantations and runes that release arcane energies in different shapes and forms. The magic circles also protects those who stand within from demons and spirits. A variation, magic squares, is used for creating magic and summoning spirits.

Self-Power Augmentation:
User is able to empower their existing powers to higher levels, if not highest possible levels.

Effect Field Projection:
The user has the ability to emit a field wherever they wish that applies a specific effect to all inside the field. They could have a multitude of uses outside of those listed here.
Aging Presence Field:
Causes subjects inside the field to age rapidly, up point of of dying from old age.
Aggression Field:
Targets inside the field feels antagonistic towards one another and are compelled to fight each other.
Attraction & Repulsion Field:
Anything that enters this field is pulled and/or pushed to its center. The user can vary the force that the field pulls with from a gentle tug to a violent force or causing subjects entering the field to be pushed away like magnetic repulsion.
Attraction Field:
Anything that enters the field is instantly pulled in to the area.
Aversion Field:
Project an "aversion field" around oneself
Absolute Darkness Field: (Blackbody Field):
This field is completely black and absorbs all light and radiation. All inside this field are rendered totally blind, and temperatures inside the field are well below zero, possibly hitting zero kelvin. (Absolute zero.)
Absorption Field Projection:
Project a field that absorbs anything inside it.
Augmentation Field Projection:
Emit a field that augments/empowers anyone inside it.
Curse Field Projection:
Emit a field that curses anyone inside it.
Cutting Field Projection:
Emit a field that cuts/slashes everything inside of it.
Damaging Field:
Emit a field that causes damage.
Deflection Barrier Field:
Works like a stereotypical force-field. It blocks subjects from getting into the field, protecting it's occupants.
Destructive Field Projection:
Emit a field that destroys everything around them.
Draining Field Projection:
Emit a field that drains/siphons the energy of anything inside of it.
Degradation Field:
All subjects inside this field are slowly eroded until they are reduced to dust. Effect reverses if the subject exits the field before death.
Dilation Field:
This field can increase specific traits of everything inside it. It can increase a person's intelligence, strength, awareness, etc.
Disassembly Field:
Anything inside this field is instantly taken apart piece by piece, with the individual parts floating within the field for easy handling or inspection. Can be used on living creatures, although disassembling doesn't kill them. (Hearts still beat, lungs still contract, etc.)
Disintegration Field:
Causes total loss of stability with what is in this field and may not have any effect on liquids.
Distortion Field:
Any projectiles that hit this field are curved around it, then continue on their original path and trajectory. Non-projectiles are simply not allowed to enter it.
Elemental Field:
Emit a field that generates and/or manipulates elemental properties.
Empowerment Field:
Emit a field that can give power to certain individuals, if not everyone, in range.
Energy Assimilation Field:
Emit a field that can transmute matter within the field to energy and then absorb it.
Entrapment Field Projection:
Works like a two-way force-field. Subjects cannot enter or exit the field trapping subjects inside it. Air is still allowed to permeate it.
Environmental Field Projection:
This field makes uninhabitable environments safe for life.
Haunted Field:
Emit a field that causes ghosts and evil spirits to gather in the area.
Healing Field:
Emit a field that heals all subjects inside it or their minor wounds.
Hive Mind Field:
All subjects in this field share a Hive Mind with the user. Can be used to gain limited control over subjects in one's vicinity.
Illusory Field:
Emit a field that bends light inside it, so the user can change the appearance of subjects inside the field without actually changing them. Can also be used to become invisible.
Impact Shifting Field:
Anything inside this field will have reduced/increased impact force without changing its speed. A train going full speed could hit the user with the force of a paper ball, or a paper ball could hit a subject with the force of a train at full speed.
Life Creation Field:
Emit a field that creates/generates living things or matter.
Life Field Projection:
Emit a field that augments and enhances life and growth.
Life Support Field:
Emit a field that sustains creatures inside. They don't need to eat, drink, sleep, and the field generates a breathable atmosphere within.
Luck Field Creation:
Emit a field that affects the luck.
Magic Negation Field:
Emit a field that can cancel the magic of others.
Molecular Deceleration Field:
Emit a field that causes subjects inside the field to be slowed down significantly. Does not slow down time, only resists physical movement.
Negative Zone Creation:
Emit a field that causes things to differ from their normal state.
Nightfall Field:
Emit a field that blocks enough light and heat to make it appear as if it were night inside the field. Can block intense light or heat rendering all inside the field safe from extremely high temperatures.
Personal Gravity Field:
Emit a field that allows the user to generate gravity around themselves without actually affecting their body. The user can cause objects to orbit around him in this field, or shift his/ her center of gravity to walk on walls or ceilings.
Power Negation Field:
Emit a field that can cancel the powers of others.
Power Replication Field:
Emit a field that can copy the powers of others that are within the boundaries of the field.
Probability Zone Creation:
Emit a field that affects the likelihood of something happening.
Projective Omnilingualism Field:
Emit a field that translates every language spoken inside the it, causing everyone to understand what others are speaking.
Resurrection Field:
Emit a field that causes dead subjects to come back alive.
Safety Field Projection:
Emit a field that prevents it's occupants from all lasting/permanent damage or harm.
Selective Invulnerability Field:
Emit a field that gives immunity to one specific thing.
Sensory Field Generation:
Emit a field that can be used to detect all that occupies it.
Shelter Field:
Emit a field that keeps out anyone the user considered an "unwanted guest." It also keeps a constant, comfortable temperature inside it. It may be unable to be seen through, but the inside might resemble a common home. It may also produce food and water for the field's occupants.
Sickness Aura:
Emit a field that produces nausea and sickness to whomever is present around the user.
Sound Amplification Field:
Emit a field that amplifies any/all sound.
Surgical Field:
Emit a field that sedates, scans, and heals extreme injury.
Temperature Field:
Emit a field that can maintain a temperature predetermined by the user. Could have temperatures varying from 5,000 degrees to absolute zero.
Time Acceleration Field:
Emit a field that causes those inside to accelerate and move at greatly enhanced speeds.
Time Dilation Field:
Emit a field that slows down time within.
Time Stopping Field:
Emit a field that freezes time within. Anyone or anything inside it will be frozen in motion.
Transformation Field Projection:
Emit a field that transforms everything within.
Vacuum Field:
Emit a field that creates within it a perfect airless space. Can be used to suffocate foes.
Warping Presence Field:
Emit a field that warps reality.
Weather Manipulation Field:
Emit a field that controls the weather.
Storm Manipulation Field:
Emit a field that controls storms.
Sandstorm Creation Field:
Emit a field that generates a sandstorm.


Phantom Tail Ability - Energetic Pressure:
When another somehow interact's or grabs hold of Arathyra's Phantom Tail which possess's a Non-Corporeal Form meaning its made out of pure gas, fog, energy, spirit, cosmic/universal energy, life energy, or even be totally non-existent, with out the correct power, they are hit hard with a powerful repelling burst of Omnipotent Aura capable of inflicting severe injury.

I can remain no longer
Honestly it takes time to re-summon my Archon Ring and im not immediately quick to generate Projection Fields, they are also only limited to the size of my Archon Ring, which can quite easily be destroyed if im careless...

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Torture would be preferable
bugs... who the hell likes those disgusting things!

Blood never lies
Kasa E. Shigoray and Lady Aluthyra S. Shigoray

What is that?
there is the metal of my hands and my Archon Ring, when Kasa and i were Children she accidentally got my hands stuck this resulted in the skin from the knuckles to the nail being torn off as well as bits of my fingers in between, while i immediately had healing magic applied to my hands and day after day, the damage was done and the scars would exist, until i made the choice and hand my hands... fixed, what remains of my hands and up to my elbows was encased in a special kind of metal alloy, while we are mage's not researches of science, my clan was able to weave the alloy into a perfect and harmonic fitting that feeds off my energy, yet even with my hands fixed or well replaced, my magic is still defective and far weaker then it should normally be which leads to my Archon ring, the solution to that problem though some times my Archon ring may or may not be intune with my physical well being so if it reflects my personal feelings in anyway please ignore it... on the upside with a little magic reinforcement i can go toe-to-toe with my sister though her physical strength far exceed that of anything i am capable of with support magic in use, its... nice you know.

As I always say
oh umm... "Don't underestimate us Fox-Tails!" was that good enough?


Oh I forgot to mention earlier...
i feel like this is the second time we've been though this... did you lose my papers the first time?

┗━━━━━━━━━┛

_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.


Last edited by Dilrax on Wed Mar 29, 2017 5:28 pm; edited 2 times in total
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Dilrax

avatar

Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Sun Mar 26, 2017 11:44 am


┏━━━━━━━━━┓
Who I am
『Kaiziir』
(Kai-zeer)

I long for home
『Unknown Origin, Demon World Most likely』

Time ticks on
『N/A』

Upon my birth
『Male』

Lineage demanding respect
『Scarfox: Werewolf』

Alignment with the living
『Chaotic - Nightmare』

Requirements of Fate
『when certain requirements are met, particularly Anarchy, Kaiziir will appear at or close to the source, regardless of where its happening inside the city.』

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Aim for the skies
『5'5"feet』

Tread with grace
『Weight Unknown』

That glint in your eye
『Orange, Black』

Rapunzel so fair
『Grey Fur』

A gift for me?
『Starring, Tormenting, Insanity, Madness』

You want to die?
『Water, Played For a Fool, losing, being Blinded.』

Don't make me mad
Rank: S Rank.

Within this shell
『Stealthy, Brutish, Twisted, Quiet, Playful, Unpredictable, Destructive.』

An open book
『a Nightmarish apparition of pure Madness it is described very accurately as a demon simply for its mannerism but appearance, Nicknamed "FOXTROT", Most Likely due to appearance when walking, rather then outright appearance, few have encountered this being and fewer many times how ever its true name still remains unknown to those who have encountered it, research attempts on this creature fail to yield any useful additional information while investigative ability's seems to have similar results.』

Please help me

is vulnerable to Silver, Blades and Most Magic
Can easily Become Distracted by other beings.
unable to swim, But Cant drown Ether, Floats on water instead.
Doesn't think much just acts.
Prone to Hissy fits when annoyed or outright delusions when in a Passive State.
Will often Just Stare at people until humored when in a Passive State.
usually Attacks only when Enraged, drawn to someone or in Retaliation.
tends to ignore his environment when targeting someone.
Can Be Entertained and Distracted by Mirrors when in a Passive State.
Gaze Does not work through glass or other transparent Physical Materials.
Strong Physical Impact Applied through Blunt Force may cause Kaiziir to Ragdoll or Stretch and snap back into shape.
can be stunned if his main two eyes are targeted and attacked, flashbangs work.
Kaiziir's energy and aura can still be sensed when close.
When emanating a particular kind of energy or aura, users with the right ability might beable to determine what it is.
while generally unpredictable and random some things just get the better of him... no one really knows what he might do...

Get out of the way
Physiology Attributes:

Enhanced Vision:
Kaiziir has enhanced vision, allowing him to see with amazing clarity/detail, distance, or color, perhaps even in a different spectrum of light or into another dimension, known traits of this ability are Energy Vision: The ability to see hidden and or unused energy/power in someone, Illusion Vision: The ability to see through illusions, Invisibility Awareness: The ability to see through invisibility and Multi-Directional Vision: The power to see in multiple directions at once. .

Enhanced Hearing:
Kaiziir has enhanced hearing allowing him to hear with amazing clarity, distance, and even frequencies outside normal range. his ears can pick up every single sound, can decipher layer upon layer of differing sounds/conversations, locate the source of noise or pick up a sound from a mile away in a busy city... how ever he lacks a strong sense of mental ability and may not be able to properly process it all at one time.

Unsupported Movement:
Kaiziir can move and attack normally, even when their body is loose and unsupported, for example not having bones to support one's body/is much like jelly. he can still move and attack, even if affected by something such as Rigidity Removal that would normally take away their ability to stand or move. The user can walk, run, jump, punch, roll, kick, swing, etc. like they had bones (or something similar to support their structure), even though they have none, or not at the moment, anyway.

Elasticity:
Kaiziir can become extremely malleable and elastic, allowing him to stretch, flatten, deform, expand, and contract their whole body, including limbs, torso, neck, etc. But not his entire body at one time and of his own doing, commonly this happens when his body is impacted on by other strong forces, This also means Kaiziir is extremely hard to wound or hurt though blunt force and physical impact due to his bodys reflexively absorbing damage by stretching with attacks, but may still feel pain and may be vulnerable to Piercing and cutting attacks, this works along side Kaiziir's Unsupported Movement Ability.

Werewolf Physiology:
Kaiziir has the traits and weaknesses of a werewolf, though the resemblance in appearance may not be obvious, characteristics inherited include enhanced senses, stamina, agility, etc. In addition werewolves are often attributed strength and speed far beyond those of wolves, humans and others of his kind but not type, Kaiziir does not share any transformation ability's associated with the physiology.

Psychic Falsification/Selective Invulnerability: - Identity
Determined by unknown means, Kaiziir shows a kind of immunity to being identified in what can only be described as being Psychic Falsification and Selective Invulnerability.

this Psychic Falsification effect imply's that Kaiziir can manipulate powers such as Extrasensory Perception, Claircognizance, Divination, Mind Reading, Precognition, Psychic Navigation, Psychometry, etc., altering all information they provide, and disguising what psychics perceive through these powers. meaning he can get others to receive the wrong information, go to the wrong places, and/or target the wrong people.

but it doesn't just stop there Kaiziir appears immune to not just any specific Power but also device's that revolve around the use of Sensory and Scanning that not only would Identify the target but record and collect data on him, ability's and tools that allow a being to See, Sense, or just Know the name of or Gain/learn Information about by looking at him also have no Effect, though he can still be seen and located the user is able to lean nothing about Kaiziir except only see the general location of where he is, any data collected or recorded on Kaiziir can only be made manually by what someone has personally seen.

Physiology Perks:

Psychic Shield:
Kaiziir is Immune to mental intrusion and most Mental Sbilitys, including psychic or emphatic powers, hypnosis, illusions, deception, ect. Mind readers only "hear" static and delusional twisted whispers, they also may succumb to the insanity contained with in Kaiziir's mind the greater their ability, while mind controllers are incapable of manipulating him.

Penance Stare:
Kaiziir can induce a variety of effects by locking eyes with another, ranging from inflicting pain to petrification to knocking people out, this often leads to "Victims" entering a hypnotic trance (via Hypnotic Vision) while eye contact is locked and may become overwhelmingly hard to Break Eye contact with Kaiziir, when direct eye contact is broken if not by the Victim through a struggle of will power or 3rd party interference /assistance, the "victim" is released from Penance Stare and most illusionary induced effects, Some Psychosomatic Illusions may remain.

Hypnotic Vision:
The user can put others in a suggestive trance upon eye contact, effect may take a few minutes to work or happen instantly. While in the trance, the person becomes highly pliant to their suggestions, This often Leeds to Insanity Inducement if Not Illusions, this may also empower Kaiziir's Psychosomatic Illusion ability.

Multiple Eyes:
Kaiziir possesses more than two functioning eyes and as such possesses a greater form of peripheral vision than the average creature, these two additional eyes can be found on the back hand of both hands, giving him a total of 4, unlike his natural two eyes, these additional two do not possess the same natural weakness and form of ordinary eyes as they are not light sensitive, can not blink or see in any other particular direction, they are also not effected by physical/material/magical contact that would normally hinder ones sight.

Combat Ability's:

Madness Aspect Manifestation
The power to embody or be empowered by different causes of insanity, Kaiziir can only be empowered by the aspects of insanity, anarchy, evil and the Madness in other people.

Insanity Empowerment
User becomes stronger, faster, more durable, etc. by insanity of oneself and others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the insanity or even slow or stop aging.

Insanity Inducement
Kaiziir can cause madness in a person or group of people that have no mental illness, depending of the users will victims may go slightly loopy or lose total grip of reality becoming delusional, lose control over themselves, paranoid, catatonic or hostile, generating insanity not only feeds Kaiziir but also empowers him.

Psychosomatic Illusion
Kaiziir can create illusions that are so realistic and powerful they can cause physical effects (cuts, bruises, burns, etc) to appear on the target and affect surroundings as they were real, by using his own or another's insanity as a power source, which builds up over time as he infects other beings.

Nail Manipulation
Kaiziir has complete control over his claws allowing him to freely alter and manipulate their density (to make them more durable or easier to break), sharpness, extend them over fingers for protection or project nails as projectiles, ect. this in turn allows him to tare things apart with ease to grab something he might normally have difficulty trying to hold.』  

┗━━━━━━━━━┛
┏━━━━━━━━━┓


Torture would be preferable
『Unknown Fear, does it even feel fear?』

What is that?
『Unknown is accessory's are present, is this a thing?』

As I always say
"Keh Keh Keh keh"
"GAMES!? Game Game Game~."
"sssssstare."
"...?"
"everything is me, me is everything!"

The music that defines me  
Megadeth - Sweating Bullets

My dance of death
Skillet - "Feel Invincible"

The divinity watching over me
『Dilrax』
┗━━━━━━━━━┛

_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.


Last edited by Dilrax on Sun Apr 02, 2017 4:23 am; edited 4 times in total
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Dilrax

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Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Sun Mar 26, 2017 11:54 am



┏━━━━━━━━━┓
Who Are We?
Kitsune Grimoire twins
Tiny Foxs

Our Callings Are
Celestial (Cel) and Sphinx (Nix)
(Cel-est-ial, Sph-inx)

Our Aspect of birth
Cel:Male
nix: Female

Our Lineage of Legend
Tiny Kitsune Grimoire's

Our Role's are
Combination Grimoires.
Assistant Security at the Smokey Qaurtz Tavern.
NPC.


The One we Call Master
None

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Size Doesn't Matter
Cel: 50cm, 1.6ft long
nix: 40cm, 1.3ft long

Tread with grace
Cel: 1.5kg
nix: 1.2kg  』

That glint in their eye
Cel: Green
nix: Pink/Black

hue of form matters
Cel : Blue with white
nix : white with pink

Against our Nature?

Cel being Picked up, dogs, cats, fire, mind games, being outdoors for a long time.
Nix being in water, being cold, dogs, cats, fire, being outdoors for a long time.』

Within these shells
Cel and Nix are misfit pair, they find it hard to get along with other creatures especially people, Cel is defensive and aggressive while Nix is Friendly and supportive』

The Tale of History
Cel and Nix's origin are unknown as they are a single Grimoire but appear as a pare for some unknown reason, Cel is a small blue fox, slightly bigger then his counter part Nix he tends to be quite defensive as well as aggressive when agitated, where as Nix has the opposite trait's being friendly and supportive, Cel and Nix can usually be seen together and on a very rare occasion's not, but even though they are usually always together and like working with the other due to their harmonic bond there is always something about the power the other twin has which is not liked,

Cel's powers revolve around Physical Elements like water and Ice, bending them to his will as he launches an assault of attacks and projectiles at anything he deems hostile, his Blue fur represents his water powers while his white fur represents his snow/ice powers, it is unknown why he has two red dots on his forehead and green eye's, but the red may be an indication of his immunity to fire burns but for some reason he still feels and fears the heat created by fire, Cel is considered physically stronger with high endurance.

Nix is more of the psychic type and wields her power though her use of sight, as her Right Pink Eye glows when she taps into her Supportive Psychic Powers, like shielding and Boosts and her left Black eye glows when she taps into her Destructive Psychic Powers like Distortion and Warping, how ever Nix is physically weak she is Mentally Powerful enough to cut a 10 floor Building in two just by looking at it with her black eye, or so they say, how ever she has a hard time doing the same to a person because it requires a different process to break down living matter as well as needed time to focus.

The Pair have been Summoned by Aeos to Hirano and help Run the Smokey Qaurtz Tavern, its unknown as to why they would help but its been noted they are a pretty common sight inside the closest thing to a tavern when ever they are visiting a town.』

Don't make me mad
Cel: D Rank
Nix: B Rank 』

Perks we might have
House Bound indoor loiters
though Cel and Nix can go outside but they don't like being outside for long and prefer to stay indoor's, because of this they usually stay inside one building at a time, especially if they like it, this commonly always happens to be a shop with comfortable furniture and is usually a tavern by preference.

Couch Guarding ankle biters
if a spot and/or piece of furniture Cel and Nix like is being used by someone they don't approve of or are being forced to move, they aggressively respond by nipping the persons hands and ankles.

Hyperactive Tiny Twin Trouble.
when Cel and Nix become active after doing nothing/resting for an hour as long as they have no injury's of any kind, they become quite energetic and hyperactive, this might be cute to some but the tiny kitsune twins can become a trouble some pair.

Illusionary Transformation of Hide and Seek.
with illusionary powers Cel and Nix can appear to change their physical form into inanimate objects no bigger then 4ft, how ever they are unable to physically move as the object, the object they become has the same property's and strength as the real deal but does not function the same way, typically this only happens when they are bored or someone wants to play a game...

Telepathic Ventriloquism of Speech
Both Cel and Nix have the ability to speak.

what we can Do
Cel's individual Powers
Burn Immunity
Cel is immune to physical burns by fire, but still feels and fears the heat created
Bend
Cel can freely Manipulate and create Water/Ice for all kinds of reasons, commonly to attack something to freeze it in place.

Nix's individual Powers
Distort
Using her Black Eye, Nix can Distort and Destroy all Illusion's by looking at them.
Psychic Force
Using her Black Eye, Nix is able to grab, push and throw objects around, she can only push and throw back Living beings a short distance while objects can be thrown for many miles, Sphinx is also able to create an Impenetrable and invisible Barrier. only nullification magic can stop this.
Burden
Using her Black Eye, Nix alters the Gravity and Weight of a Being or Object making it several times heavier or weigh almost nothing, only nullification magic can stop this.
Mental Shield
Using her Pink Eye, Nix can Shields and Protects the Mind of someone from outside mental ability's such as intrusion, control and attacks.
Gateway
Using her Pink Eye, Nix is able to Create a Gateway between two locations, this ability is used to transport people between the two locations, its primarily used to connect the tavern to the Club, Nix Only allows characters with permission to travel between the two points.
Psionic/Psychic Mastery
Nix is able to use a wide set of Psionic/Psychic powers, resulting in the corresponding eye to glow in response to the nature of the ability, common ability's of this caliber generally involve things such as Molecular and Particle Manipulation to tare things apart.


┗━━━━━━━━━┛
┏━━━━━━━━━┓


the Song of our Tale.
Through the light

the Drums of Battle.
Rise against - satellite

we would preferably Avoid
Being Split Up

What is that?
...

If we Had Things to say
...
Nix: Mmmeeeeeeee...  』

The divinity watching over both of us
Dilrax

_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.


Last edited by Dilrax on Wed Mar 29, 2017 5:33 pm; edited 2 times in total
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Dilrax

avatar

Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Sun Mar 26, 2017 12:14 pm


┏━━━━━━━━━┓
Who I am
『Spike Safir』
(Spi-ke Sa-fir)

My Role to Play
『Horizon Scout & Self Proclaimed Candy Hunter.』

I long for home
『Unknown』

Time ticks on
『20』

Upon my birth
『Male』

Lineage demanding respect
『Humanoid - Fennec Fox]』

The bond that ties me
『Single』

Catch my eye
『Straight』

┗━━━━━━━━━┛
┏━━━━━━━━━┓


Aim for the skies
『4'9"』

Tread with grace
『Estimated 98 lbs』

That glint in your eye
『Green』

Rapunzel so fair
『Light Brown』

Hide of Appearance
『White and Brown』

A gift for me?
『Candy, Festivals, the Night Sky, Smell of Sugar, Adventure, Climbing Stuff.』

You want to die?
『The Greedy, Stolen Candy, Slime, Some Name Calling.』

Within this shell
『Occasionally Unpredictable and Random, Energetic and and usually always Excited, Determined and Confident.』

An open book
『Spike isnt your Typical kind of Adventurer oh no, hes an Adventurer with a Sweet Tooth... a serious Sweet Tooth and a Sugar Problem but it doesn't make him any more hyper energetic or ill then say a piece of toast which he also likes if it was coated in sugar... this Adventurous fuzzball scours the world working as a scout while he hunts down all things Sugary and Sweet, but before that he was once an expert Theif... 'Was' until he was caught by a particular purple humanoid dragon as he attempted to see what he could pinch from her pockets, unknowing to Spike, who at the time went by the Nick-Name "Pinch" it was a carefully setup trap just to lure him out in secret but not to have him arrested, instead the Dragon introduced her self as Nexus Verssantino; Dragon Knight, Divine Slayer and requested that Spike accepted her declared challenge while offering him an incentive that he couldn't say no to, this lead to his defeat quite quickly but his determination to not give in and give up was what Nexus had wanted to see from Spike.

having finally come to terms with his defeat in the friendly sparing match Nexus still awarded him the promised reward but under a single condition, he gave up his life as a Theif and worked for her as a Scout and Apprentice as his skill and technique with his spear was impressive to her.

after a few years of training under Nexus, Spike learned to Master the use of Spears and some polearms, while he is still able to Improve his technique his non-lethal defensive and offensive skill can be quite formidable even more so when paired with his ability to draw upon an element of void and manifest a bow in hand at will, sometimes even combining it with his Spear and using the combo as a means of a crossbow, over the time of his travels Spike came to learn the joy of candy and ended up developing a severe sweet tooth to the point where its become so bad that he will accept it as a form of payment, surprisingly though his teeth dont seem to rot and have developed a sort of shielding against sugar while his jaw having been broken a couple of times has developed a strong bite and resistance allowing him to break Jaw Breaker candy with out breaking his teeth or jaw any more.

The Hunters Keep:
these days Spike is commonly found in the Main hall of the Hunters Keep in Hirano, while he might be the one in charge of the entire operation he is by no means a professional nor acts like one, instead boasts a sort of immature goofy appearance with the excuse of "Someone's gotta keep the place lively", his exceptional skill in the field due to his past Ex-Theif life and Training makes him rather formidable in both long range and close range combat how ever he lacks the supernatural power and strength other hunters have but makes up for it through his natural enhanced sensory ability's and Instinct.』

Horizon Report

"Spike "Pinch" Safir; an Ex-Theif from the Poor District of a Desert Town, Originally Wanted for 67 Accounts of Theft, 14 Accounts of Resisting Arrest and 5 Reported Prisoner Jail Breaks, Despite this colorful part of his background Spike has a Sharp Eye for Detail, 9 Successful Rare Crystal Heists from Armed High Security Blackmarket Trade Hub, The Theft of the Toro Diamond; a very precious and tiny Gem that was carried though out the town in the pocket by 1 of 5 decoys, Impressive climbing ability's and expert use of Bow Weapons, a good level of balance and Agility.

unfortunately his bravery and skill didn't save him from being caught by me during an attempt at stealing my weapon, such a fool, but its all in the past since he is now a Scout for Horizon, its been a few years since he left the academy but i have a good feeling i'll end up seeing him again, might have to put him though a test just to make sure hes still up to code and not slacking off.

something that has always bothered me about Spike is his last name, it shares a Similarity to a Fox Spirit i once met who went by the name of Eonus Ash'Safir, the difference being that Spike doesn't have the Ash in his last name, i dont know if the two are connected in any way, but if there is... Aras Protect Them..."

-Nexus Verssantino; Dragon Knight, Divine Slayer.

Allow me to assist
『Spike is an Expert with his Spear and is trained in the use of Spears and Polearms, he is able to call a bow at will for ranged combat among using his Spear's built on crossbow it as a means of deploying zip-lines, his time as an ex-Theif has made him rather agile and quick on his feet.』

Please help me
『Spike doesn't have any other form of combat training other then the use of  archery and Spears but its also known that he can be bribed with candy, most of the time, how ever he is also a glass cannon.』

Don't make me mad
『D+ Rank』

Get out of the way
Spear Mastery;
Spike is Skilled in the use of Pole Arms and Spears, he specializes in a form of Non-Lethal Combat and uses his Spear to Cripple and Disarm Opponents instead of trying to kill them, behind its bladed head is an incorporated crossbow built into its frame, while this may seem silly but its a rather effective "sniper" class weapon granting him close range and long range combat.

Ether Bow;
Spike is able to Draw upon Void(Ether) Energy to Manifest an Etheric Bow of Void Light in his hand, he can also Create and Shoot Arrows of Void Light with a Range of Effects, from tethering to debilitating stuns allowing for strong territory control or trap deployment, he can take and Shoot Physical Arrows from iron head arrows to Zip-lines with the Void Bow as well thus not limiting him to just his Crossbow Spear.

Enhanced Hearing;
Users have ears enhanced to hear with amazing clarity, distance, and even frequencies outside normal range. Users ears can pick up every single sound, can decipher layer upon layer of differing sounds/conversations, locate the source of noise or pick up a sound from a mile away in a busy city.

Enhanced Smell;
Users can detect specific persons, objects, substances or even places, locate their origin and track targets with nothing but their nose. Some may even be able to detect lying, sicknesses, or tumors by which hormones/smells a target excretes.

Enhanced Bite;
The user has particularly strong bite, either because of sharp teeth, strong jaw-muscles, unusual jaw-structure (mandibles of insects, beak, etc.) or some other reason. Exactly what they can bite depends of the jaw-strength, resilience of their teeth/bite-surface and their shape.

Enhanced Instincts;
The user has stronger instincts than normal, not only of predatory or prey, but also battle, sexual, killing and/or parental instincts. They are able processes the world in advanced/efficient manner to find any solutions to any/all kind of a problems that the user faces, using both the logical and illogical sense and strategies. They tend to abandon logic and play with pure instinct, generally making illogical but successful moves and decisions.

Enhanced Reflexes;
User has drastically enhanced reaction speed, allowing them to dodge bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments and react instantaneously to what others take more time to react to.

Wallrunning;
The user can scale walls similar to the effects of wall-crawling, however Wall-Running requires the user to build up enough momentum for a limited run on surfaces/walls.』

I can remain no longer
『Spike is a bit of a Glass Cannon』

┗━━━━━━━━━┛
┏━━━━━━━━━┓


Torture would be preferable
『has no known fears』

Blood never lies
『Unknown, how ever his Last name has a Similarity to a Known Guardian Spirit.』

As I always say
『*Sniff Sniff* "hmmm... i don't smell Sugar on you."
"Whats the matter? someone stole your Sweetroll?."
"i Wonder what Nexus would say, its been a few years since i last saw her..."
Immmmm Baaaack!

The music that defines me
『Theme Song』

My dance of death
『Battle Music』

The divinity watching over me
『Dilrax Stormpaw』

┗━━━━━━━━━┛

A United Stand: Hirano RP Growth Progression


┏━━━━━━━━━┓
Who I am
『Spike Safir』
(Spi-ke Sa-fir)

My Role to Play
『Horizon Scout, Head of 'Hunters Keep'』

I long for home
『Unknown』

Time ticks on
『25』

Upon my birth
『Male』

Lineage demanding respect
『Humanoid - Fennec Fox]』

The bond that ties me
『Single』

Catch my eye
『Straight』

┗━━━━━━━━━┛
┏━━━━━━━━━┓


Aim for the skies
『5'1"』

Tread with grace
『Estimated 134 lbs』

That glint in your eye
『Green』

Rapunzel so fair
『Light Brown』

Hide of Appearance
『White and Orange』

A gift for me?
『Adventure, Climbing Stuff, Thrill of the Hunt』

You want to die?
『The Greedy, Slime, Some Name Calling, Common Crook's, Heartless Killer's』

Within this shell
『Occasionally Unpredictable and Random, Energetic and usually always Focused, Determined and Confident.』

An open book
『Spike isnt your Typical kind of ... Predator, infact he used to have quite a Sweet Tooth... a serious Sweet Tooth and a Sugar Problem, a problem hes managed to over come how ever hes just ended up moving onto Coffee these days, which isnt any better if you think about it... living once as an expert Theif... 'Was' until he was caught by a particular purple humanoid dragon as he attempted to see what he could 'Pinch' as was his nickname, he ended up having to fight the Dragon, Nexus Verssantino who took an interest simply due to his at the time weapon of choice, the Spear and was swayed by his Determination to never give up or back down from the fight despite being pummeled repeatedly, having seen potential with in him due to Grit and Whit, She took him under her wing, literately, and began to teach him how to properly use his very own Spear that was also a Crossbow, this meant he was to gave up his life as a lonely homeless Theif and work for her as a Scout and Apprentice, an offer he was not going to say no to as it meant a roof over his head and access to food, as his skill and technique with his spear grew so did his confidence, and reputation among the few others Nexus worked with to the point where he was assigned to help on other missions instead of just following nexus everywhere on side tasks.

Post-Hirano
after a few years of training under Nexus, Spike learned to Master the use of his Spear to the best of his ability as well as some other kinds of polearms due to there requirement of different styles and techniques when being used, he was also able to quite quickly lean basic control of elemental energy from a magical arts instructor and manifested the ability to draw upon an element of void and manifest it as a bow in hand at will, sometimes even combining it with his Spear and using the combo as a means of an infinite barrage of magical crossbow bolts or enhanced its blade with a bit of a bashing power, his travel's after setting out through that of a Gate way, lead him to Hirano where he arrived during the events of the First Invasion, acting quickly, he began to lend a hand where he was able to and even helped coordinate some of the rescue teams, eventually this quickly lead to his idea of a single unified Hub that would not only aid the Authoritative Law enforcement of Hirano but incorporate many of its lingering mercenary's, bounty hunters into its system while also partnering up with the RAC, the result was beneficial to all three party's and hirano its self... as no one initially volunteered to the idea and saw it as a joke, Spike took it upon him self to put it into action which went surprisingly well, it was only after a few more incidents that his current "bounty hunter guild" setup actually became something more of a local enforcement.

The Hunters Keep:
these days Spike is commonly found in the Main hall of the Hunters Keep in Hirano, while he might be the one in charge of the entire operation he is by no means a professional nor acts like one, instead boasts a sort of immature goofy appearance with the excuse of "Someone's gotta keep the place lively", his exceptional skill in the field due to his past Ex-Theif life and Training makes him rather formidable in both long range and close range combat how ever he lacks the supernatural power and strength other hunters have but makes up for it through his natural enhanced sensory ability's and Instinct, though hes still some what of a glass cannon and prefers hit and run tactics.

A United Stand: Hirano Arc
week's past and Hirano gained a new Faction, while not a family like the first three, the new one, the Keep, was on the side of Hirano's Law, a unified outfit, a single hub that accepted the RAC as one of their own, and thus 'Hunters' of the Keep spread through Hirano where the law could not, while the Keep Remained independent from the RAC, both work along side one another with out any problems, the Keep would become the Defending House to face the the second coming of travels from the stars, with the two Waring sides from the stars invading Hirano, the keep made an Executive decision to save and preserve everything that remained before it grew worse... that Decision... to Eliminate the invaders, with major help from the RAC.

under the roof of the smokey quartz tavern, Aeos gathers some of the involved individuals, while it was mostly about the next plan of action, she has also made the request of a meeting between the Defeated commander of the leading invasion and her self in order to discuss their leave, how ever the negotiation had apparently quickly turned Sour as Aeos grew tired and Annoyed to the point where She Sentenced the Commander and her people... to Death, although details on what ecactly are unclear it is known that something happened and the Existence of involved individuals seemingly vanished into nothing, as if wiped away from existence its self, further details of the report indicate something about a mysterious figure, despite the uncertain events that had taken place the damage and memory's left behind Remained, the experience of it all had shaken Spike, he had never been in a war before and he knew he was too weak to do anything but lead as he was not a natural born fighter, though he wasn't the only one left shaken up by the aftermath of what had initially taken place all over the city. Taking Advice from his Teacher, Nexus, Spike then spent the Next five years Training with a sword, to mold him self from a Glass Cannon to a somewhat more Sturdy Soldier.

Montage of the Age Past: Private Arc
With help from the Ascended Immortal, Aras Vituxix, Spike took a short vacational Portal through time and space back to the Horizon Academy where he Met up with the Order's Temporal Master, Demir under Demir's instruction and influence of Time Control, Spike trained himself with in a Capsule of Time, a space where time flowed differently then that of the real world, a single day with in the real world was equal to a month with in the Sphere of Altered time, this allowed Spike to hone his skill's several times faster then he normally could, satisfied with his training, Demir released Spike and gave him passage back to Hirano.』

Allow me to assist
『Spike is an Expert with his Spear and skilled with some blades, he is able to call a bow at will for ranged combat among using his Spear's built on crossbow it has as a means of deploying zip-lines if required, his time as an ex-Theif and Scout has made him rather agile and quick on his feet, how ever his Time under Demir's Training has trained his body...』

Please help me
『Spike doesn't have any other form of combat training other then the use of archery, Spears and short blades but its also known that he can be bribed with food, some of the time.』

Don't make me mad
『----』

Get out of the way
Spear Mastery;
Spike is Skilled in the use of Pole Arms and Spears, he specializes in a form of Non-Lethal Combat and uses his Spear to Cripple and Disarm Opponents instead of trying to kill them, behind its bladed head is an incorporated crossbow built into its frame, while this may seem silly but its a rather effective "sniper" class weapon granting him close range and long range combat.

Sword Mastery;
Spike is Trained in the use of Swords, and sometimes carry's a Two handed Sword, but almost always a combat knife, while he specializes in a form of Non-lethal combat with his Spear, he fights with the intent to harm and disarm opponents with his Sword.

Ether Bow;
Spike is able to Draw upon Void(Ether) Energy to Manifest an Etheric Bow of Void Light in his hand, he can also Create and Shoot Arrows of Void Light with a Range of Effects, from tethering to debilitating stuns allowing for strong territory control or trap deployment, he can take and Shoot Physical Arrows from iron head arrows to Zip-lines with the Void Bow as well thus not limiting him to just his Crossbow Spear, he is able to also draw out the energy in the form of smaller one handed crossbows, while these lack distance and power unlike the Etheric Bow version he is still able to use them in the same sense.

Ether Blade;
Spike is able to Draw upon Void(Ether) Energy to Manifest an Etheric Blade of Void Light in his hand or to enhance an existing blade of a weapon he is wielding, while it has no additional effects like the Bow Manifestation, when manifested as a blade formed out of this Energy it can leave strange Burn marks behind and seemingly Drain or steal energy from viable sources, though its not a strong effect that hinders it does how ever allow Spike to wield it for longer, when applied to an existing Blade it enhances the kinetic power behind each strike allowing the blade to hit alot harder then before how ever it also hinders the weapons ability to cut and instead causes it to act more like a Blunt weapon then a bladed Weapon.

Enhanced Hearing;
Users have ears enhanced to hear with amazing clarity, distance, and even frequencies outside normal range. Users ears can pick up every single sound, can decipher layer upon layer of differing sounds/conversations, locate the source of noise or pick up a sound from a mile away in a busy city.

Enhanced Smell;
Users can detect specific persons, objects, substances or even places, locate their origin and track targets with nothing but their nose. Some may even be able to detect lying, sicknesses, or tumors by which hormones/smells a target excretes.

Enhanced Bite;
The user has particularly strong bite, either because of sharp teeth, strong jaw-muscles, unusual jaw-structure (mandibles of insects, beak, etc.) or some other reason. Exactly what they can bite depends of the jaw-strength, resilience of their teeth/bite-surface and their shape.

Enhanced Instincts;
The user has stronger instincts than normal, not only of predatory or prey, but also battle, sexual, killing and/or parental instincts. They are able processes the world in advanced/efficient manner to find any solutions to any/all kind of a problems that the user faces, using both the logical and illogical sense and strategies. They tend to abandon logic and play with pure instinct, generally making illogical but successful moves and decisions.

Enhanced Reflexes;
User has drastically enhanced reaction speed, allowing them to dodge bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments and react instantaneously to what others take more time to react to.

Wallrunning;
The user can scale walls similar to the effects of wall-crawling, however Wall-Running requires the user to build up enough momentum for a limited run on surfaces/walls.』

I can remain no longer
『Spike likes to fight with what ever weapon best fits the scenario, often throwing aside the other weapons.』

┗━━━━━━━━━┛
[img="580,680"]https://i58.servimg.com/u/f58/17/81/69/47/no_ret10.jpg[/img]
┏━━━━━━━━━┓


Torture would be preferable
『has no known fears』

Blood never lies
『Unknown, how ever his Last name has a Similarity to a Known Guardian Spirit.』

As I always say
"I used to be weak... but im no longer weak like i used to be..."
"Memory's of that day in the tavern Still haunt me... i cant ever seem to forget about that stranger..."
Who needs to be Judged this time?

The music that defines me
『Theme Song』

My dance of death
『Battle Music』

The divinity watching over me
『Dilrax Stormpaw』

┗━━━━━━━━━┛

_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.


Last edited by Dilrax on Sun Aug 20, 2017 4:09 pm; edited 3 times in total
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Dilrax

avatar

Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Sun Mar 26, 2017 12:19 pm



Who I am
my name is Nexus Vers'santino
(Nex-us Ver-san-ti-no)

The Place i call Home
Winderic City, Planet Rowhril, Delta Vi Sigma System, its Celestial Position and Timeline with in Alternative Reality's is unknown to me.

Lineage demanding respect
I am a Half Dragon with Divine Blood coursing though out my veins, My Body a gift from the Deity i serve but my Blood is the Lineage i am born to.

My Role to Play
i am an Ascended Dragon Knight and Divine Slayer of the Horizon Order But Chosen Champion of the Immortal Dragon; Aras Vituxix.  

Time ticks on
last count about 23 years though after being pulled between worlds and time so much iv lost count

Upon my birth
i was born a human but upon my transformation i became a dragon and have stayed a Dragon though still of the female gender.

The bond that ties me
i have never found love other then to fight, thus i remain single yet the only bond i do share is the one that binds me to Aras as her Champion.

Catch my eye
i really don't care because im not interested, but if i had to pick, it would be the opposite gender.

┗━━━━━━━━━┛
┏━━━━━━━━━┓


Aim for the skies
From head to toe i am about 7 foot tall.

Maximum Height:
if you count my spikes roughly 7'5" or a little more...

Tread with grace
on my own i am about four times that of the average human, which is somewhere roughly about what 320kg? but if you include my weighted Gear in total that's something like about 555kg, could be quite a bit more i dont know... though just thinking on it... my overall body feels heavier when in my Divine state mostly because of my Ebony Plate so that might even tally up to 600 some... the answer doesn't matter that much does it?

Weighted Gear
235kg total, bands(x3) and gloves 25kg each, Chest strap, 40kg, Belt 70kg

That glint in your eye
That Glint is my Warrior Yellow Eyes

Rapunzel so fair
I dont have hair... Except in my Slayer Mode, then its Red.

Primary Color: Purple
Secondary Color: Golden Brown
Trim Color: Auburn Red

A gift for me?
Fighting.
Travelling.
a Warm Fire.
Hunting.

You want to die?
False Demigod's, Deity's and Demon's.
Any kind of 'missionary' Hunter .
Crappy Weather.
Snow and Ice.
Stupid People.

Don't make me mad
Normal Rank: B Rank.
Divine Mode: A Rank.

Within this shell
Straight forward, Daring and reckless, relentless, mocking, Nexus will charge into fights and proclaim superiority over others. yet friendly, watchful and adventurous when relaxed outside of battle

An open book  
Nexus Hails from Winderic City on Planet Rowhril in the Delta Vi Sigma System, though its actually dimensional space and position in alternative reality's is unknown, Trained as a Knight then a Dragon Knight in the Horizon academy while still human after the discovery of her Dragon lineage and powers, Nexus was one of the top Knights of her time having mastered sword and shield, two hand swords and then moved to spear and lance mastery, second to none though she was never one to end a fight quickly, a few years after mastering her ability's and skills further more gaining the power to transform into a metallic dragon at free will Nexus traveled with a couple strangers to a kind of snowy Wonder Land of Red Snow, where she soon discovered and learned even more about her powers gaining a 2nd Dragon form which was more human like, her time there was short lived when she traveled back to Winderic City to train more and ended up teach some of her skills to her students, until one day while adventuring out Nexus stumbled upon Aras Vituxix who offered Nexus a very Unique Lance, Known as "the Lance of Dragons" or Dragon Lance as she refers to it, in trade for her service as a Guardian and Familiar, the lance its self contained divine power and features the ability to shatter the "illusions and magical anomaly's of Reality" while also imbuing its user with the essence of a dragon by drawing out there inner power while as a Familiar to Aras, unfortunately as nexus already possessed the soul of a dragon as of her lineage the Lance's Draconian power was void, Aras how ever had an Idea and offered Nexus the chance to be Reborn as a dragon an offer Nexus was quite happy to accept and soon her transform into a dragon begun, with it new ability's were generated in place of her old but her lineage remains, nexus sees the chance as a chance at a new adventure with new power and a new body but knows that she can no longer turn back and doesn't really care.

As year's passed Nexus found her self working for Divine beings particularly specific Deity's repeatedly, transported across time and space to where ever she was summoned and used as medium of there judgement upon the corrupt, evil and false, primarily seeking out demons and false deity's considered evil and slaying them as long as Aras was fine with that, in return, they bestow upon her their blessings so that she could keep her own home city safe, she was granted the Title "The Divine Slayer" in her home city, Winderic, titled so after the name of her power.

Her Legacy:
the world of Rowhril is... well Crazy, once ago the world used to be like any other and then "the Event" came, a strange Spacial anomaly that intertwined its Past, Present and Future all into the same period of time, this Fusion of Space Time resulted in Rowhril having a sister planet that orbited it with a small moon inbetween to the point where one could even travel from one planet to the other by a Gravity well that formed twice every year, all things aside Rowhril had one major City, Winderic City, Winderic City had everthing from Transportation Gates to markets, farming lands and even an Acadamy, named after the founding Order, the Horizon Acadamy was not just a school but Military Training grounds, a place where Students would be forged into capable Soldiers and travelers from other worlds into the Masters they dreamed to be.

Their Were the Skilled, The Talented, The Protogys and then there was Nexus Vers'santino, after Losing her father at the age of 6 in one of countless war's Winderic City was forced into, Nexus was the next of kin to wield his blade and Lead the Horizon Orders Front lines as was their Noble Right and lineage of the Red Dragon resulting in her training day after day as a chiled and far into her teenager years by her renound and legendary war general grandfather who not only wanted to Break his granddaughter into a blank slate but have her forged into a capable Front line Leader, things although did not go as expected but worked out as expected with better results in the end, while not out right Accepted by many of the Acadamy's renound Instructors Nexus was infact chosen along with a small select group of others by a Man called 'Demir' at the age of 15, unlike other Instructors Demir was regarded as being Legendary for his Mysterious apperance and Personality but also his Control over time, often taking the form of a small white eastern Dragon and only ever showing his more human apperance to his students after freezing time, under his instruction and endless hours of Time manipulation Spheres like the others chosen Nexus was able to unlock her latent ability and draw it into existance.

being a Natural fighter and Thrill seeker at heart despite the countless hours of beatings from picking fights all the time this only further boosted her already growing Ego and Claim of being Legendary Some day, her training was finally completed 5 years later, 4 years quicker then the others of the chosen group, how ever their concept of time had been altered leaving them to all finish at the same point in time in the real world, Standing 5'9", aged 20, has an affinity for Fire and became renound for her Weapon skills, Tactical planning and front line Leadership.

the time Nexus spent from her childhood years to her adult years was well spent as she quickly became a master of Weapons, favoring an Ebony Steel Mace and Spiked Iron Gauntlets she quickly became a fan of punching stupidity out of anyone who crossed her, even her own soldiers, while nether of these two weapons are overly impressive her style of armor was mixture of Thick and Heavy Chain mail and Steel, this combination of armor was designed so that the steel incorporated the chain under its layers and also featured a Dragon inspired Design, this later became known as "Dragon Scale Steel" and the steel was replaced by strips of ebony, not to mention the latent power to draw upon her Red dragon Lineage and tapinto the Divine power of the Dragon's Blood that runs though her Family's veins, the very same power that unknowning to her, killed her father in battle, this divine power allowed a number of ability's with devistating results, while in her Human State Nexus was able to summon into existance a powerfull two handed magic sword which called "the Dragon Blade", this Sword packed immense destructive power allowing her to not only just slice but also smash away anything i could not cut, the stronger and durable the opposing force the stronger the kinetic burst of energy, the other ability at her disposal was the ability to transform into a large Metalic Dragon that stood close to 12ft, in this dragon state if she was to summon her Dragon Blade it would infact be replaced with a Lance of the same caliber, aside from the shift in form and the enven larger weapon to call upon she was able to use every aspect of her metalic body as a weapon along with being able to breath fire and also throw fire from her claws, years later Nexus faught on the Front lines of quite a few wars and single handedly wiped out sqaudron after sqaudron of troops by using a combination of her human and dragon forms, after taking a break from the ongoing war's 6 years later and deciding to adventure out, nexus encountered a group of strangers who graciously invited her to join them in their adventure, leading her from one city to a town in some snowy mountains, it was here that nexus was first introduced to that which is Snow and soon realised that the cold was probably her greatest weakness, while her time with her new found friends also caused her to soften up and become less of a merciless war machine she quickly adapted and evolved her lineage even furthor, gaining an aditional Dragon form, one with resistance to the cold, this form stood 6'8" and was more humanoid in apperance while featuring bright purple scales, with the same ability's of her Metalic Form.

after spending a few months in the snow in the white wonderland Nexus traveled back home to not only show off her new found skill but also pass her experiance and training onto the next generation of soldiers, 2 years later nexus still continued her training but also teaching the soldiers under her command which was actually the entire Acadomy as her grandfather passed away that year, bringing to gether a trusted councel of members Nexus ended up putting Demir in charge of the Horizon acadomy as all members agreed he was the most qaulified to do so, things continued the same a year later before the life nexus knew would change as she decided to venture out once again and stumbled upon Aras Vituxix by acident, Aras at the time took the apperance of a small eastern dragon who Nexus had mistaken for Damir how ever things quickly became apparent that Aras was not Damir and not just any ordinary Dragon ether, but instead a Godly being who liked dragons and took the form of one, the pair ented up talking for quite some time and even started to travel together after nexus earned Aras's trust mostly due to showing off her dragon forms, a few more years passed with Aras every now and then appearing to nexus, mostly just to talk as the Deity was bored but other times seeking a bit of help with a problem that needed to be solved, this lead to the eventual request that Nexus became her Champion, unknown to Nexus Aras was aware of the Lineage Nexus was born into, though the practice was long since forgotten, Nexus's blood line were once Renound Dragon Slayers with a rare few evolving their power beyond even that.

Accepting the offer Nexus was given an Artifact Called the Lance of Dragons, a Weapon which once belonged to her lineage and lost long ago, as if awakening the weapon immidately reacted to the dragon blood with in nexus and invoked its power upon her with dangerous results, as Nexus had her not just her latent power awoken by special means but the true power of her lineage that few had already been achieved, the Lance's Draconian power was void, Aras how ever had an Idea and offered Nexus the chance to be Reborn as a dragon an offer Nexus was quite happy to accept and soon her transform into a dragon begun, with it new ability's were generated in place of her old just as the lance would have done but her lineage remained, this resulted in the complete unlocking of her Slayer power how ever it was not the power to Slay dragon but Divine beings instead, the destructive power of this ability was overwhelming for nexus and had it immidiately sealed by Aras with a little help from other omnipitent force's.

the Lance of dragons or Dragon Lance, is the original slayer weapon that those of her red Dragon lineage were able to summon a magical replica of while in dragon form, how ever the magical summons lacked any of its real powers, the true lance has an ability known as "Imagine Breaker" or "Illusion Killer" a mysterious power that can negate almost anything supernatural such as esper powers, magic powers, enchantments, miracles and curse's depending on their nature and form, a type of God-Tier neutralization/nullification magic, not to mention its ability to render its self invisible, while nexus lost most of her ability's she kept those that were natural to her form, such as the heighened senses, insane physical strength and durability, fire immunity, cold resistance and Flight, it was from here nexus worked not jsut with and for Aras but a few other Gods as a sort of Reaper for hire, her job was simple, "Kill every Thing Evil" this lead to Nexus traveling to multiple worlds usually not by will and Starting if not Stopping ongoing wars, from Demons to other race's and Godly beings, with her new found powers nexus for the most part was unstoppable, taking on not just one opponant but entire armys single handedly, each fight not just forging her into an even greater weapon but honing her skills to the point she was able to face even gods on an even playing field, a Feat not unheard of through legendary storys but a legendary feat for someone living to achieve in the flesh, while favoring most lesser gods and even a few Deitys Nexus has only ever faced two high class omnipatend Gods, these bouts resulted in one slaying and a tie, the aspect that makes such feats possible aside from her durability, speed and strength is her Divine Slayer power, which allows her to hurt if not severly wound any and all Divine beings, gods and deitys as if they were but a mortal man, her lance providing a strong defence against most of there usable powers not matter how Godly and powerful they were.

My Weapon's Story
Oh? so your keen to learn about my Weapon huh? well it a very Unique Lance, Known as "the Lance of Dragons" or Dragon Lance as i like to it, though the lance its self has very little to do with dragons it's meant to imbued its user with draconic energy, something i clearly already have, my Lance has the ability "invisible air" which allows it to render itself invisible to the eye but its main ability is a real show stopper, Called "Imagine Breaker" or better yet "Illusion Killer", it is a mysterious power that can negate almost anything supernatural such as esper powers, magic powers, enchantments, miracles and curse's depending on their nature and form, its a kind of God Tier Neutralization/Nullification power, one so great that while im holding the Lance, i cant be Cursed, use any form of magic or enchantment or be imbued with ability's or support magic by others... kinda sucks but i was never the mage kind anyway...

while its very powerful, there is alot it cant negate, typically powers that resonate with in people and feed off their physical ability and not an energy pool like mana for example, but typical magic like the stuff you read about in books that draw from an energy source like a person's mana of energy contained with in an object are highly vulnerable, its not so much as blocking or destroying its more so that the spear drains the energy source and/or shatters and cuts the energy... its hard to explain but think of it as very powerful magic negation...


Horizon Report:
"Nexus Verssantino... the Great "God Killer" of the Horizon Order, the one Knight, and a Dragon at that, who you really weally Don't want to make angry i mean unlike all those other high and mighty Knights in the Order the Titles Nexus have are not just for show and tell, something i learned the hard way when i first met her ahahaha, but here background with in the order is just... wow... i did some info digging about her while she was my Teacher and i found alot of things... like that she was originally a human but was granted the form she now bares from a Deity Called Aras Vituixix who takes the form of a golden dragon, all of her feats and triumphs though out the ages as she was trained from birth to be the ultimate soldier and prodigy... though comparing Nexus now to her past i think shes become pretty soft, alot of the scripts about her in the past paint a pretty dark and cold killer but now shes more... passive and friendly, maybe its the incredible power she has which iv been told is very destructive...

i just hope that i dont see her any time soon... i just know shes going to stick a leash and collar on me..."

xxxxx-Spike Safir; Horizon Scout.

Allow me to assist  
Nexus is a skilled Fighter, particularly with her claws in hand-to-hand combat where she also uses her tail as a third hand, though she prefers using her Spear in most fights especially against magic users due to its ability negation, she is able to use a longsword or larger but unlike her mastery of spears she has little skill with swords...



Get out of the way  
Indeterminacy:
User's power, strength, etc. is beyond all concepts of scaling or definition. They can literally go beyond anything.

There are two main types, similar to classifying Omnipotence: Logical Indeterminacy and Irrational Indeterminacy

Logical Indeterminacy: User is beyond all scale and limits except for those that would defy logic. For example, no user with this rendition of the power could achieve something irrational as "greater than Omnipotence" or "smarter than Omniscience" as there is no more space left for advancement beyond that. In which case, their power could be relatively gauged as less than or equal to totality.

Irrational Indeterminacy: The same as above, except without the logic barrier. Users of this power are so far beyond everything that the mere argument of their power is invalid. The power may also extend to every other trait of their being. The user's existence would break logic, as they are beyond every concept that could anchor them, even infinity.

Limitations:
Users can define, but cannot truly surpass true Omnipotence in logical or irrational feats.
Inability to define makes even the users unable to fully understand the potential and downsides.

Divine Empowerment:
The user is able to draw strength from powerful divine forces of different gods in order to increase their natural abilities. Often times, this occurs when one gives prayer to the gods, comes in contact with a relic of their power, or becomes a conduit of their energy. If the user is deemed worthy, they may be able to keep the powers they are blessed with.

Dragon Aura:
The user can surround themselves in a ferocious draconic energy that can induce fear into the hearts of men and animals alike.

Divine/immortal Slayer:
The user has powers that can kill a deity/deities or any divine embodiment or immortal they may choose to get rid of. The user is immune to the effects of a deity and are capable of killing the specified deity, User is also able to kill immortal entities, either by bypassing their immunities to attack them or just simply nullifying or negating their immortality, when this power is active Nexus gains a change in appearance while its in effect, how ever she is unable to retain this state for long.

Divine Slayer: Power Release:
in order to use her Divine Slayer power, it first must be Released, To contain her Power Nexus wears a Band on her arm, leg and tail, Specifically Created by Aras for her, removing just a single band Releases a quarter of her power, once all 3 are removed Nexus is able to use her full power and strength to its maximum, it generally only happens when battling others with Divine Power or strength.

Fire immunity:
User is immune to fire/heat, being completely invulnerable to direct and indirect effects, this becomes evident during rare moments where nexus may be seen playing with fire or even... eating it.

Flight:
User can fly or otherwise move through the air using varying methods. Some possibilities include using one or more forms of energy, wings or similar structures, or even mimicking or becoming an animal that can fly. Users are generally able to Levitate, and Glide as well, even though nexus has wings they are not used to fly but grant her the ability to, damaging her wings can disable her ability to fly, glide and levitate.

Sense Focusing - Divinity:
User can focus their senses to look for a particular sight/sound/smell/taste/feel and blocking out all others, in this case, Divine Energy and Beings from Gods to Demi-Gods.

Enhanced Strength:
Users have incredible ability to defy weight limitations of the member of their race, but not completely break them. Dense, lengthy, or overweight items are easy to move and simple to use in nearly any manner. Users can crush, lift, throw, or catch items of great weight.

Strength/Weakness:
Nexus's wings can be damaged to prevent her from using her flight ability.
being a partial divine being her self, Nexus her self is Vulnerable to Divine Slaying type powers as well.
Nexus shares the resistance of a Fire Dragon but also the same vulnerability.
Nexus has a severe disability when it comes to range.
Nexus is a large Target who stands out.
Despite her appearance, size and nature, Nexus is a Weapons master, While favoring Spear/lance weapons she is able to skillfully use most two handed weapons, the larger the better and more destructive each attack is..
Nexus must remove all 3 bands to use he Full Divine Slayer power, Removing 1 or 2 only boosts her physical stats.

The Lance Nexus Wields, Can render its self invisible to the eye.
The Lance Can Negate or suppress most Magical Ability's and Effects it comes into Contact with, even some curse's set on others.
While holding the Lance, Nexus cant be Cursed, use any form of magic or enchantment or be imbued with 3rd party ability's or support magic.
Nexus is unable to Retain her Divine Slayer State for long periods of time, doing so inflicts tremendous amounts of stress on her already overwhelmed body and will cause damage as its ripped apart from the inside.
Nexus use's her Lance as a Medium when using her Divine Slayer Ability's once Released
Nexus has no Magic skills or ability's, this is due to always carrying the lance which eventually took that away from her, she can even cast from scrolls.
Nexus only fights serious when Challenged and rewards those who are worthy.
Nexus can very quickly and Easily Overpower magic user's, contact with her staff alone may cripple most mages and force submission.
The Purple Ebony Scales that cover her body are extremely durable and requires a very sharp and strong blade to even scratch let along cut.

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As I always say
what you are doesn't matter because i will take you all on.
becareful, im way stronger then i look
a black haired fox once tested her physical strength against my own, She was inhumanly strong but not not strong enough, despite the fact she was still able to crack one of my ribs.
i love to fight, but sometimes i find teaching better, i wonder if any of my students are in this part of the world.
i better not kill anyone important that i don't have to, the Gods but mostly Aras will be pissed if she has to revive them...
but then again they would Do well to not anger the Gods to the point there Execution is Warrant.

The music that defines me  
Normal: Skillet - Undefeated
Slayer Mode: ''I Have The Power'' by Super Rock (All Good Things)


My dance of death
Normal: Black Veil Brides - In the End
Slayer Mode:


Decisive tune of Battle
Exorciser - Hiroyuki Sawano

Played By: Dilrax Stormpaw.
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_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.


Last edited by Dilrax on Thu Aug 17, 2017 4:12 pm; edited 2 times in total
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Dilrax

avatar

Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Wed Mar 29, 2017 5:39 pm



┏━━━━━━━━━┓
Who I am
『Aras Vituxix』
(Ar-as Vit-ux-ix)

I long for home
『Unknown』

Time ticks on
『Ageless』

Upon my birth
『Genderless』

Lineage demanding respect
『Immortal Dragon of Life (a God of Life)』

the Creature you see
『Eastern Dragon』

my Alignment in this world
『Neutral/Good』

Aspect of my Power
Gravity of Life

Requirements of Fate
『Nexus plays a large part as Aras and Nexus are always together or close to one another even if their not in the same dimension, Aras may appear near Nexus or reveal its self to known others and offer support to the wounded.』

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from head to tail
『body length unknown, tends to change size from time to time.』

scales glistening in the sun
『cream coloured scales as light as dawn』

That glint in your eye
『soul piercing Cyan』

Rapunzel so fair
『silk white mane』

A gift for me?
『those of a Righteous heart, all things beautiful, the rising sun.』

You want to die?
『Fighting, Death, Evil, Zombies, Necromancer's...』

Within this shell
『kind, merciful, playful, wise yet intimidating and greatly powerful.』

An open book
『Aras Vituxix or The dragon of Life is a genderless dragon though sometimes regarded as a "she" its personality from time to time when interacting with others occasionally portrays Aras as a "he" and is a cream coloured eastern dragon with scales as light as the dawn. Cyan coloured eyes pierce through the souls of those who stare into them and golden plates hovering around its head like a crown and its back, a silk white mane from head to tail with feathers on its tail tip and two branching off its fur from its tail join behind the hind legs, topaz looking gems run along the side of its body, they stretch and move as the dragon twists and moves in the air, unable to be removed from its body, it is not shy and quite playful at times and dislikes fighting as well as those who only bring death.

as an Embodiment of Life, though not True Life, Aras can sense and see the life force of all things living as well as interact with the energy, manipulating and controlling it through will alone, some times even pull it directly out of other living things to inspect, hold and play with, with out harming or killing the subject. Aras'es main ability is the collection of life energy from both the living and the dying weather it be a creature or a plants, storing it into the gems it has over its body. These gems can hold an almost unlimited amount of life force which can be felt inside like a heart beat if one was to place there hand on a gem, the stronger the heart beat the more energy it stores, Aras can give some of its stored life energy to save the dying, the weak and revive recent dead, by bring something lifeless to life it requires a massive amount of stored life force among its own in order to do so, The Life Dragon is immortal due to its ability to self-resurrect, The sacred plate at the end of its tail is the source of its Life Powers and it keeps it "alive" so that it never has to eat or drink, the Gem among the crested moon upon its forehead is the Source of its Graviton and Spacial Powers which allows it to freely float and levitate about, by concentrating power into the gem the dragon is able to manipulate gravity through the use of its Life ability's and aura as a sort of bridge/gateway, favoured ability's and powers used by its Ascended are slightly more effective then normal, though this is not just limited to the alteration of Gravity, with enough power Aras can alter and effect Space its self allowing her to control a variety of elements and even dimension's, this useful trait has allowed aras to not just avoid danger by sending it else where but also to pull threats or those in need of medical/healing out of other dimension's to the spacial plain she inhabits.

though like many gods and other divine beings Aras shares the same vulnerability to those known as Divine slayers (God Killers), fortunately for Aras she has her own 'Divine Slayer', a Human Turned Dragon, Dragon knight of the Horizon Order by the name of Nexus Verssantino, while the two were on good terms to start with, Aras quickly befriended Nexus and offered the Highly skilled veteran warrior a place as her Guardian and Champion, Nexus immediately agreed after the pair set some ground rules, those in favor of nexus resulted in her gaining a way to properly wield her lethal power, and those in favor of Aras meant with out sufficient reason Nexus was not allowed to kill and would not just live but also serve Aras for as long as she was needed, this also warranted in other divinity's seeking help from both Aras and Nexus which resulted in not just Nexus but Aras in tow, being sent through all manner of time and space to where ever they were needed, Aras how ever tends to hang in the shadows and watch over Nexus from an alternate Dimension.

While fond of Nexus, Aras is not afraid of her and her Divine Slayer ability, mostly due to her control over life energy and ability to self-resurrect as Nexus does not posses the ability to stop it from happening, in fact Nexus though she wont admit it, is occasionally Intimidated by Aras despite the fact She received a Special God Relic that features a very power form of Negation magic, a power so strong it can even effect the supernatural and not just magical energy, fortunately for Aras even if nexus was to use her power and kill Aras, the dragon wont stay dead for very long as nether the weapon or Nexus have a great deal of effect on Aras'es ability's over life and gravity due to being natural Elements and Not of magical origin, how ever she is unable to empower or boost Nexus'es ability's as they are unfortunately negated by the weapons power, most portals Aras opens for Nexus are actually black holes.

Aras her self was created by Aeos while in her more godly state along with 4 other divinity's, though none of them were directly "born" but created, there link to this origin meant that they were technically brothers and sisters, though some didn't see it that way such as Aras its self, Aras still thought it was nice though to have the feeling of knowing family, out of the 5 Aras was the only one to take on a more beast like image as the other 4 took on a more human appearance, to this day Aras see's Aeos as a Friend but does not recognize This Aeos as her Maker due to being created by a Different Aeos of another point in time.』


Allow me to assist
Power Aspect - Life Embodiment:
can gain power from the life of others and oneself, use life-force energy as a weapon in the form of energy blasts or constructs, heal others and themselves or even steal the life from one person causing instant death, Power applications involve.

Self-Resurrection:
Self-Resurrection, grants the immortal, immortality.

Life-Force Aura:
able to manifest the aura that already surrounds them, for various uses.

Life Empowerment (Passive):
the Immortals Ascended become slightly Stronger, Faster, Healthier, more durable ect, when in the Immortals Presence/aura, by 20%.

Life Inducement:
the user’s lungs fill with Life Energies to which can heal and restore strength and vitality of the weak and injured or renew life of recent dead to revive them by breathing this "breath of life" onto them.

Life-Force Attacks:
can release/use life-force to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Power Aspect - Spatial-Graviton Manipulation:
Users can create, shape and manipulate spatial and gravitational forces at the same time. They can warp, bend, flip, crush, control and otherwise manipulate all physical aspects of space and gravity within an area of ones choosing.

Spatial Manipulation:
User can create, shape and manipulate physical aspects of space within an area of ones choosing, including an area and whatever is inside of that area. They are able to trap subjects or objects in space and push that space, throwing subject and object away from them or to create wormholes, paradoxes, and other strange events by warping spatial areas and twisting them around.

Graviton Manipulation:
User can create, shape and manipulate gravitation, a natural phenomenon by which all physical bodies attract each other, and gravitons, hypothetical elementary particles that mediate the force of gravitation, Users can bend gravity to make the environment very “heavy” or “light”, cause objects to “fall” toward another object instead of the earth (“nexus inducing”), flatten objects, and generate miniature black holes to compress objects into oblivion. They can repel and attract matter and energy regardless of its mass or move objects in a manner similar to telekinesis.

Offensive uses of this power include repulsing people or objects with such force to shatter practically anything, increasing gravity to crush or immobilize opponents, decreasing it to render them defenseless, or surrounding one's body in a gravitational field to amplify physical strength. Defensive uses include creating a gravitational force-field to repel all manner of attacks or anchoring oneself to the ground.


Gravity Defiance (passive):
The user can ignore the laws of gravity, being able to levitate and fly, stand and walk on slanted areas or walls.

Gravitational Singularity Generation:
User can create gravitational singularities, where matter is compressed to a point of zero size and space-time curvature is infinite. This usually creates a black hole, where the singularity is "cloaked" by an event horizon (the boundary where the escape velocity equals the speed of light).

Spatial Closure:
User can close/seal any and all dimensional/spatial ruptures, rifts and/or singularities/black holes. Allowing them to close them off and prevent any/all effects they have on their surroundings as well as become immune to those same effects which might prevent them from sealing such rifts.

Any rift/singularity can be closed even if the user must defy the laws of physics in order to do so.


Floortilting:
The ability to change the direction which gravity or space pulls objects within a certain area.

Gravity Breath Emission:
can discharge graviton energy within one’s exhalation without effecting their mouth. The user’s lungs produce Graviton Energies to which they are immune to and can be use to crush, lift, push or pull anything that the users attack reaches as well as the force behind it.

the Power Ascended share
Life Empowerment (Passive): While in the Immortals Presence/aura, the Ascended become slightly Stronger, Faster, Healthier, more durable ect, by 20%, Ascended also heal Slightly Faster then the average human, the Ascended bonus does not apply to Aras'es Guardian, Nexus, but does apply to similar Ascended beings that Aras is Connected with.

Dragons Call: at the cost of a small donation of energy, Ascended are able to call out to the Immortal and summon it forth, the further away the ascended the longer they may have to wait, this in turn works in reverse allowing Aras to summon its Chosen Ascended to itself with zero cost of anything, both Aras and Ascended can communicate to one another as long as they are in the same dimension or connecting dimensions.

I can remain no longer
『Aras will not fight back unless absolute, but it will use its ability's to protect itself or help others fight for it.』

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Embarrassing Notes others wish to share
- although it says Aras can heal and revive others by breathing a "breath of life" onto them, Aras finds it entertaining to "bite" or "nom" the face of someone it personally knows very well.
- Aras has a tendency to "Bite/Nom" Nexus's face when at full size out of pure boredom or to just say hello
- the gems along Aras's body are impossible to remove or even damage, they have a rubber like property to them that allows them to stretch and twist along with the dragon's body.
- Aras has a keen eye for spotting things far away with sharp clarity a trait it shares with Nexus.
- its unknown why Aras takes the form of a dragon for not even it knows why, all that is know is that Aras likes dragons though its never met a real Dragon, Nexus doesn't count.
- unlike the others, Aras could never decide on its gender, so when taking the form of a dragon, it simply goes with what ever someone thinks despite the personality switching.
- Aras has the ability to change the size of its form, while naturally its very big, it often takes a small form, like that of a scarf and will sit on nexus's shoulders.
- Despite Aas's hate of Death and killing, it has killed in the past and didn't like it, more so the fact it couldn't revive the subject with out making them into a zombie.
- Unknown to everyone, even Nexus, Aras Fear's Zombies more then anything, Necromancer's really tick her off.

Torture would be preferable
『destruction of all things beautiful』

Blood never lies
『none』

The Ascended i call upon
『Current Ascended Aras Passively empowers when close to are:
Nexus, Spike, Aeos』

What is that?
『gems lining the sides of its body, golden mystic plates』

As I always say
"... Please... spare them of their malice, their evil, the price of their life for their sins is but a scam."
"i commend you for your liveliness but there is only so much life on can give...
"i am but a living battery to put it bluntly... you are but one Charger...


The divinity watching over me
『Dilrax』

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_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.
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Dilrax

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Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Wed Apr 26, 2017 9:53 am

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Duskcodi Kodum Ran'cuih
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Name:
Duskcodi Kodum Ran'cuih {Luiaehar Aelu Muv'luhar}
(Dus-k-co-di Ko-dum Ran-cu-ith, {Lu-i-eh-har Ae-lu Muv-lu-har})

nickname:
Dusk (Lui), Codi (Aehar)
Titles:
None

{Post-Accident Profile}:
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Affiliation:
None
Occupation:
Nomad
Alignment:
Neutral
Character Type:
Blind Amnesiac
Ability Pallet:
Defensive Awareness
Skill Pallet:
Basic Classic Caster, Gem user

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Appeared Age:
Unknown
Actual Age:
Unknown
Date of Birth:
Unknown
Place of Birth:
Unknown
Home Origin:
Also Unknown
Primary Language:
Wolven Irkitlof
Secondary Language:
Human English (Broken)
Zodiac:
Unknown

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Gender:
Male
Species:
Irkitlo - Fennec Wolf(Folf)
Orientation:
Straight
Partner:
Doesn't know if he even had one.
Birth Father:
Has no Memory of his Father.
Birth Mother:
Doesn't know who his mother is or was.
Siblings:
Doesn't know if he ever had any siblings.
Children:
Doesn't even know if he had a partner.
Best Friend:
Doesn't think he ever had one or it could just be due to his amnesia.

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Played By:
Dilrax Stormpaw.

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Average Height:
Estimated close to 5'6" feet
Weight:
Estimated close to 162lbs, exact Unknown
Build:
Undetermined but Agile
Blood Type:
Unknown
Natural Eye Color:
Blue
Eye Color:
Left Eye: Sky Blue
Right Eye: Dead White

Primary Fur Color:
Grey
Trim Fur Color:
White
Defining Facial Features:
Miss-matched eyes, Scar over right eye.
Dominant Hand:
Both
Speech Patterns:
low Canid Growl in Irkitlof, deeper Canid growl in english.

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Major Personality Traits:
Dusk is Strange and may appear so to others...
He is Inquisitive because everything is new to him... this curiosity is quite visible at times.
Dusk is a Mysterious and new figure, this may be interesting or charming to some.
While Dusk may not trust strangers he is still quite Friendly, lucky for him he cant see a persons face at a distance.
while his inquisitive and curious nature might be a good thing to have it only reflects his Excited physical Nature... which may be too much for some...
Like's:
Due to Duskcodi's lack of memory, it is unknown if their is anything he likes or that holds his interest.
Dislikes:
Due to Duskcodi's lack of memory he has yet to Discover or Re-discover anything he might not like.
Bad Habits:
Dusk may or may not have any... if he does its probably the random touching and face sniffing, hes blind, what do you expect?
Good Habits:
Keen Awareness, he may not be understandable 98% of the time and visually blind but he's aware of danger... most of the time...
Best Memory:
not even Dusk knows the answer to that...
Worst Memory:
probably when he lost his memory but the details are fuzzy on what happened...
Proud Of:
just surviving in general, it gives him something to do and achieve.
Temperament:
passive and friendly, he doesn't really know any better.
Items:
3x Tiny Mana Stones
3x Small Mana Stones
2x Medium Mana Stones
2x large Mana Stones
1 Red Focus Mana Stone


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Friendships [Allies]:
as far as he's aware... hes on his own...
Rivalries [Enemies]:
the perks of no memory is he doesn't know if he has any enemy's.

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Personality:
Duskcodi is a careful, Cautious and friendly Soul with nothing more then a Confused and Damaged Mind, while Dusk comes across as Friendly he is quite weary and distrusting of strangers, even more so by the fact the world is not only strange but foreign to him, the lack of understanding and interpenetration may lead to Dusk becoming problematic to those around him simply by doing very little... on the upside his Inquisitive and curious nature can be somewhat a bit of fun for something that catch's his attention might just have him mesmerized by the object or quite excited and thrilled by it making him a charming thing of mystery... best described as an excited ball of fluff waiting to explode with joy.


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Bio:
Duskcodi or Dusk for short is a Irkitlo Fennec Wolf or Folf, other wise also known as a Pholph when some times written, this means Dusk is a cross between a fox and a wolf. typically this type of crossbreeding is biologically impossible but in some reality's its very much possible and his kind is no exception, As a folf Dusk has the physical characteristics of both a fox and a wolf, depending on which side is more dominant which for him is his Wolf side while his face very much resembles that of his fox side, Irkitlo refers to his region of home, native tongue, color pallet, pattern pallet and physical appearance, at a younger age his kind appear more fox like but as they get older they resemble wolves alot more in body structure while the head retains its fox like appearance with little change in shape, they reside in mountain regions with thick forests for they are more adapted towards cold climates such as snow due to their thick coats but very rarely do they actually inhabit snow regions as their fur in fact is more akin to the middle point between mountains and the valleys below where the cold wind from the mountains blows down through the forest and through out the valley, in ether case he is strictly carnivorous Although it is possible for him to eat bread and other human foods, doing so can make him ill and things like fruits and vegetables are out of the question, how ever some Beverages seem to be an exception with the only logical explanation being what it contains or is made of, he is best described as a werebeast, a humanoid animal-like sentient bipedal wolf, though that's putting it in a mean and rather basic human way of understanding...

before Duskcodi's unfortunate fate he was akin to living in arboreal abodes, this home among the trees had lent him a significant agility increase which helped in getting around even though Dusk is just as much at home on the ground as he is in the trees, in his time of past history, Dusk served as a Traveling Sentinel for his homeland a Classless role who acted as called upon when called upon, the majority of his task's involved finding specific individuals and ether escorting or disposing of them as well as seeking out items of specific value from neighboring towns and became a common sight in two kinds of locations, in the markets searching for specific trinkets if not escorting someone or waiting for if not protecting someone inside a tavern, while he had his own task's to complete to the human's he was something of a sell sword though he never did carry a sword and it was commonly the upper class rich or merchants that sought out his aid though that's putting it lightly as him and his kind were commonly seen as slaves for hire, though the slave trade was not uncommon and his kind were considered Exotic and very rare among the slave traiders, during his free time Dusk spent his time learning and dabbling in magic, unlike human's and most other race's Dusk could not use magic directly at first and had to first learn how to use a source like Mana Crystals to fuel their spells and it quickly became second nature with out the need of a medium source, that is until his unfortunate fate.

set upon by humans of a mage guild Duskcodi was brutally attacked to the point where even mind control and soul destruction spells were cast upon him, unsatisfied by the state of his physical body they wanted to damage and destroy his mind not only just for good measure but also to take and steal what knowledge on the magical arts he had for their own gain, as unsettling and tragic as it was it was actually quite common for mage's to set out and hunt down mostly non-human's and destroy them under the jurisdiction of "feral animals, nothing more" or for them to hunt out a skilled mage and ambush them just to steal their knowledge and research for their own gain with the use of black magic, a dark and corrupt kind of magic that in turn also harms and may even kill its user, as Duskcodi was one of both sides it made him even more valuable of a target how ever the worse part of the ambush was that they had also teamed up with slave traders who then took dusk away to be sold and used, like few trying survive he joined the many that became an empty shell though he didnt need to be broken like the others, with his mind and soul damage, he not only lost the majority of his memory but also some functional control, as such his eye sight was taken from him, leaving him blind in his right eye and short sighted in his left to the point he can only see as far as his arm can reach, fortunately for Dusk, the thing that made his kind 'Rare and Exotic' was the fact his kind never abandons its own and so he was quickly set free during an escape how ever he was useless and his body refused to move and he had to be carried away once again.

while he knows very little about him self and his past, he is aware of his name and how to cast some magic, the lost of his sight has lead to his other sensors becoming enhanced to the point of where he quite commonly rely's on sound and smell to "see" where he is going, while having to reteach him self about alot of things such as languages and the magic art from the start once again the ability to use it comes as second nature however he is unable to tap into it reserves of natural mana with out drawing energy from mana stones or objects containing a source of usable energy with in, his pain threshold is also much higher due to a lack of pain receptors as he has a slight lack of feeling and may be a bit slow to react to being hit by something, his body has acquired extraordinary reflexes that are entirely involuntary and allow it to react and move without the use of the brain, while this means his body naturally reacts five times faster then human brain can process his body is not adapted towards the stress and can only keep pace for so long before tiring him out or even causing self inflicted physical injury even though this can be used to attack and counter instead of for just defensive purposes leaving his mind free think, it works both ways where in some cases when something is passed to him or a hand is extended too quickly Dusk may involuntary move aside to lean out of the way even if slightly upon it entering a specific range... he travels in hopes of finding fragments of his memory or those who know something that might help fill the gaps in his own.


Description and Outfits:
Duskcodi's left eye is a sky blue while his right is a dead white, it also features a scar indicating that at some point his eye was slashed at, how ever because the eye was already blind it didn't make a difference, he also on occasion wears a red bandanna to cover his eyes, this mostly just serves as an indication to others that he is sight blind even though it does not hinder him at all, his outfit consists of two forms, a lightly armored adventure/out-lander like in that he wear's bits of leather, these consist of pads, belt, garb, chest, gloves with the exception of metal on the shoulders, this outfit helps protect him from the environment, his other outfit which is generally worn under, consists of human based pants and a coat, while his fur is long and thick his outfits are designed in a way that he does not overheat by allowing airflow, his more casual outfit is more or less akin to human town appearance and more commonly features him wearing his red bandanna, in both case's the toes and bottom of his feet are uncovered, this assists him in navigating by sound and smell as he is able to feel the ground, it also allows him to tap his toe claws as he walks to create additional sound, this is particularly helpful when there is a lack of sound and thus he can not see...


[imgleft="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgleft][imgleft="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta13.jpg[/imgleft][imgleft="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta11.jpg[/imgleft][imgleft="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta12.jpg[/imgleft] Gear and Gems:
while Duskcodi has his two outfits, which one is just simply the other with out the extra bulk, he carrys a series of small gem's on his person, while these are easily disposable and consumable, there is a single red gem that he carries at all times, this Special "Source" gem was once a Primal Stone, a conduit type focus used to create and cast various powerful magic, how ever it was Converted into an Infusion Focus by Duskcodi and kept safe inside his human home during the events that lead to his amnesia, while it took time for him to return to his place of stay with assistance, it was the one thing that connected him to his true home, how ever the way back was lost to him, the Red Gem acts as Infusion stone that grants and allows Dusk to Create new Mana stones from gems and crystals but also recharge used stones as long as they dont break, how ever the process for both takes several hours as it is quite slow.

while the regular blue Mana stones come in 4 different sizes, Dusk usually only carry's 10 at one time, excluding the Red Focus Stone, generally he Carry's 3 Tiny, 3 Small, 2 medium and 2 large Mana stones, as each stone has its own probability after breaking, the larger the stone the easier it is to lose it after use, how ever while their is a risk to this the rewards pay of is each size tier provides a 50% stronger spell power then the tier before and also allow's stronger ability's to be used, for example a Tiny stone is good for a quick and instant protective or utility spell while a small or bigger is more catered to casting something like steam of water, for offence, defense and utility reasons, but the bigger the stone the more time it takes to utilize its stored power as the magic circle must be drawn, on use a tiny gem has as 20% chance of breaking, a small has 40%, a medium has a 60%, a large had an 80%, assuming the gem survive's being used, it lose's 15% of its power, each time, and a single gem except for the Red Focus, can only be used a max of 3 times, upon its third use the gem power suffers from a massive 45% which in the case of a Tiny or small gem means the created effect is extremely weak and practically harmless to anything sturdy and not fragile.


Red Focus Mana Stone Ability: - Infusion
Duskcodi's Red Focus Stone can be used infuse objects such as other Gem's with chi/aura, energy, magic, etc, empowering and energizing them and allowing the user to manipulate their qualities and efficiency depending on the size of the gem and the amount of energy it can stone, it can possess a variety of different ability strength and be very effective in both offensive and defensive combat, this same Focus is used to Create new Gems in place of the old when they are used, how ever just like recharging the process takes several hours, dusk usually Starts the process over night fall when given a chance to rest.


Language and communication:
the language Duskcodi speak's is strange and almost impossible to decode, while even he is unaware of its name and origin its second nature to him, more so then the fluent Human (English) he used to be able to speak which is now reduced to only so few words that he is able to speak or understand, his form of speech is also odd and rather growl-ish but clear enough to be understandable, an example of his language would be this: The quick brown fox jumps over the lazy dog, which translates into: Rae yeharl amwo ae lu aexit rae sav ae, as it lacks the 1-to-1 characters of English making an accurate written translation with out knowing the phoneme, physically impossible, its how ever distinguishable by sound, an example of this would be to use the same translate sentence but broken into a sound translation, changes will be marked in red, "Rae yeharl amwo ae lu aexit rae s-av ae" becomes: "Ray ye-har-l am-wo ey lu ah-ex-it rey sa-v aey", due its the complication of sounds and tones when trying to interact with others as no one will be able to understand him if not with out some general idea, Dusk may resort to the use of hand gestures and action imitation to try and convey a point or message across, how ever ability's based upon the use of information gathering, sending and receiving such as telepathy may prove useful in understating Dusk, how ever trying to peer into his mind and see/read it is an entire problem of its own due to the damage done, making information collecting rather hard with a form of static like interference, when speaking his native tongue, referred to as "Irkitlof" it is represented by { } at the start and end and highlighted in blue, this indication is to display the language barrier in the character trying to communicate, when speaking an English word, or even a translation provided in a spoiler, its represented by " " quotation marks and is a deep blue color, Note: with out knowing the Translation Phoneme used it is impossible for a character to decode and understand Duskcodi, even though the use of telepathic power's, a character with out substantial skill in their ability will be unable to retrieve such information from Dusk's mind, performing Dark magic like a Mind Link/soul Link with Dusk is a guaranteed way of obtaining such information how ever the merging of minds has its risk's and is not worth the sacrifice... or mental intrusion...

Translation Phoneme used: ak o p uz nir oor st pr h bl ls bru ho e tem sm  t ku on i b d th id c tra tu uv a sav pe he rys nii n es rae cul bor ae eo by uel s m os f am fu zol e ag bes wo lu g tho xit no ye faz key muv har du kug cr fu l dus wa n sno

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Efficiency:
while magic casting might be second nature to Duskcodi, as well as sensing and seeing others through the use of his sensory skills, including detecting changes a person's behavior and danger sensing, he is able to freely and quite easily but Involuntary avoid, dodge and ignore anything thrown to and at him as long as its with in a specific margin of acceleration or speed, if its too slow he wont automatically react, if its too fast or too close depending on size he might be unable to act quick enough.

his means of magic casting comes from the combination of using mana stones and channeling though magic circles.

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Flaws:
if something moves too fast while with in very close proximity such as a gun firing, Duskcodi has a higher chance of not being able to avoid it, the same apply's to long range objects as they may go undetected if he is unaware of the oncoming danger, due to the lack of sight he suffers from objects must be with in range of arms reach in order for them to be studied with clarity, while his main language is his native tongue, he knows only a couple words of the human tongue, eg English and can speak even fewer in return, this poses communication problems when trying to speak to other's and may resort to gestures.

due to his memory loss Duskcodi is unaware of any previous combat knowledge he might have had, as such he is not at all a skilled fighter, while able to automatically avoid and dodge most physical attacks due to the lack of control over his nerves which alter's his reflexes, he is able to still manually and involuntary strike back, but lacks the finesse to put any actual power into it, as all sensors mostly rely on close proximity, things like muffling, silencing and distance have a great effect upon his ability to detect and locate, the same can be said for sounds too loud as he doesn't exactly have the option of blocking out specific sounds, just sorts them, disrupting a circle, damaging, destroying or making Dusk drop a mana stone he is using will immediately stop any casting being performed.


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Physiology Attributes:
due to the complication's of Duskcodi's situation and physical attributes he's had to adapt and learn, teaching his body new tricks so that he may live a somewhat new life, these attributes are the skill's needed and learned just so that he may survive day to day life.


Auto-Reflexes
Duskcodi possesses extraordinary reflexes that are entirely involuntary. Due to this his immense reflexes can be used to attack and counter instead of for just defensive purposes and Because the body moves without the use of the brain his mind is free to think, strategize and, with the correct judgment, can dodge a wider variety of attacks, even in a weakened condition. Since the body moves on reflex and not reaction, feints and illusionary techniques are useless against duskcodi but the occasional hand shake or pat on the back will cause him to involuntary and automatically "dodge". it is possible to trick his body into hurting themselves because its acting on reflex and Users of Enhanced Speed/Supernatural Speed and most sub/supersonic high speed projectiles may be too quick for duskcodi to evade.


Blindsight
due to the lack of Sight, duskcodi has leaned a skill referred to as 'Blindsight' This is a power that allows one to act, fight and navigate while blind, in darkness or otherwise sightless. his short sighted Eye has very little influence on this power, this incorporates the advantage of Enhanced Senses, primary Hearing and Smell which are used and grant Duskcodi the ability to see and locate, how ever unless prompt in front of his nose he is unable to see the color of something and read for anything beyond arms reach is but a blur.


Hyper-Senses
due to compensating for his lack of sight, Duskcodi has extremely accurate senses, allowing him to, hear, smell, taste, and/or touch more than an average member of their species, his Ears can pick up every single sound, and can decipher layer upon layer of noise; has the ability to pick up a conversation from a good distance away with clarity in a busy city and has even developed Echolocation where he is able to by listening to the echoes created by sound and when they return from various objects near them, by using these echoes duskcodi can locate and identify the objects. Alternately Since this ability isn't based on sight/light, Invisibility is useless against it, as are most forms of Camouflage, the further away a person is the harder it is to sense/hear their breath and heartbeat, those who are able to 'hide' their heartbeat or cover their breath even by placing a hand over their mouth are much harder to hear when standing idle, those with nether can go invisible except when sound is created.

his nose can detect specific persons, objects, substances or even places, locate their origin and track targets with nothing but his sharp sense of smell in Some cases he may even be able to detect lying, sicknesses, or tumors by which hormones/smells a target excretes, as sharp as his nose may be it is sensitive to stronger smells or foul odors, because both smell and taste work in conjunction with each other duskcodi may become nauseous after smelling something and then tasting it, his scent tracking does not work when someone masks their scent and does not work on odorless materials, his Ability can be nullified if his nostrils are clogged and as such getting sick or a cold can put Duskcodi at a severe disadvantage in every day life, it can also be hard for him to find someone if he doesn't know their scent firsthand often requiring an object touched by the other person to get their scent and other scents from an area that has a large amount of people such as a battlefield can make it harder to find a specific scent and will require some time.


Danger Intuition
Duskcodi can sense nearing danger, acute danger, potential immediate danger, and impending danger and sense unwanted or hectic threats to their well-being and hopefully evade it. The intuition usually regards themselves, as such this generally imply's to him being able to sense impending death and avoid linear attacks such as bullets and lasers by simply quickly positioning themselves away from the path of the attack before it is fired so as to avoid it, how ever this does not work on unpredictable attacks that do not travel in a straight path and he must first be aware of it even happening, the further away the point of origin is the harder it is to notice.


Combat Ability's:
while Duskcodi has no combat skill's at least none he is aware of ever knowing, the use of magical art's comes as second nature to him how ever he is only able to control and cast by using a specific set of specific and rather precarious crystals as his medium, the Distance, mass, precision, max power, etc. depend upon of the knowledge, skill, and strength of the not just Duskcodi's own ability but the size and quality of the crystal/gem in use makes a difference as well.


Psychic Shield
Duskcodi is highly Resistant to any/all mental intrusion, including psychic or empathic powers, Hypnosis, Mental Hallucination, deception, etc. Mind readers may only “hear” static depending on their skill and ability, while mind controllers are incapable of manipulating his mind, while its unknown if this is due to his amnesia or current shattered mind the contents of his mind are indeed fragmented and scattered making it hard to navigate if one was to enter his mind, Duskcodi think's little of it as his mind is usually blank.


Crystal Magic
Dusk can use magic with/through crystals/gems, using them for various magical purposes like heal wounds, summon entities, creating a contract, impose/break seals, etc. he is unable to create crystals/gems through magic, and their size and quality effect the Distance, mass, precision and power behind the casting, the down side is that the Gem's are disposable, once used up there is chance the gem will crumble if it doesn't crack, this is effected by the size of the gem, if a gem remains intact it can be recharged and reused after sufficient time how ever this chance reroll's again, any one gem can only be used 3 times. a tiny gem has as 20% chance of breaking, a small has 40%, a medium has a 60%, a large had an 80% of immediately breaking after use and a Converted Red Source Gem used for Mana Infusion, the power multiplayer for each gem class scales by 50%.

a tiny gem is suitable for instant protection effects and runes, while a small or bigger is more suitable for direct magic projection, such as streams of water, jolts of lightning, gales of wind and bolts of fire, the stones can not be activated if they are in ones pocket and must be held in hand or fixed to something that has some form of contact with the user excluding clothing.


Magic Circle Combat
in conjunction to drawing power from Magic crystals/gems, other wise called mana stones, Duskcodi has access to a variety of abilities that can be used in and out of combat through the use of magical circles. For magical purposes the circles carry different incantations and runes that release arcane energies in different shapes and forms. The magic circles also protects those who stand within; if large enough, from demons and spirits, when casing any spell Duskcodi will draw his power from any given stone hes in contact with of his own choice, while doing so he is able to create and manifest a magical circle in close proximity to himself, the more intricate and/or complex the spell the bigger the circle, small and quick spell's can be used instantly with out the aid of a hand to draw but for anything bigger Duskcodi must draw the acting glyph, this is commonly seen as being a series of quick hand motions and occasional gestures in the air, it can commonly mistaken for Dusk waving to someone when he might actually be casting, if the circle or stone is broken before or during casting, the circle's power will cease and casting will end immediately


Inscriptive Magic
Dusk can write down the appropriate magical circle, glyph, symbols, or arrays and activate them to create the desired effect when needed with this he can imbue the written subjects with magic beforehand holding the chosen mana stone in reserve for when activated, how ever this renders the stone useless for other means unless its function is reset to make it available once more, The writings can be transcribed into anything or with any medium so long as it is clearly written. As such, Dusk can deploy traps by writing on the ground or walls and transcribe long incantations into a written version in order to activate said spell much faster or create a new spell altogether by tweaking the words or symbols in original spells, or by combining parts of individual spells into one, this how ever can result in a lot of unwanted effects due to the loss of his magical knowledge, although this is optional Duskcodi generally only inscribes Relay's in locations he considers safe so that when in danger he can then activate a recall spell and warp out of the immediate danger to safety.


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Quotes:
{har snoeo har sav savsno Duskcodi Kodum Ran'cuih lu faz tu sav sno Duskcodi, Dusk, Codi, ae har faz tu luiaehar Aelu Muv'luhar, Luiaehar, Lui ae Aehar, lu wosav hartra sno nir luag ae faz ae ludusxittumuv, aa... lumuv har ae xit nir...} "human talk bad"

(i believe i am called Duskcodi Kodum Ran'cuih but you may call me Duskcodi, Dusk, Codi, or if you may luiaehar Aelu Muv'luhar, Luiaehar, Lui or Aehar but that might be too much for you to understand, my... human is not very good...) "human talk bad"


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Main Theme:
Replica (PREY song) by Miracle Of Sound

Battle Theme:


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- Duskcodi Kodum Ran'cuih - [/align]
[imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][align=right]Blind Irkitlo Nomad, Amnesiac |
Disposition: Neutral, Passive |
Gender: Male|
Primary Language: { Irkitlof } |
Second Language: " Human " |
10 Stones: 3xT, 3xS, 2xM, 2xL |
Stones being Charged: 0 |
Reserved Stones: 0 |
Stone Charges | llllllllllllllllllllllllllllllll[/align][align=center]▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇
a Blind Irkitlo Outlander with Amnesia, he travels looking for his past by Sound and smell.[/align]

_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.
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Dilrax

avatar

Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Fri Jun 09, 2017 7:13 pm

[align=center]


Duskcodi Kodum Ran'cuih
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Name:
Duskcodi Kodum Ran'cuih {Luiaehar Aelu Muv'luhar}
(Dus-k-co-di Ko-dum Ran-cu-ith, {Lu-i-eh-har Ae-lu Muv-lu-har})

nickname:
Dusk (Lui), Codi (Aehar)
Titles:
None

{Pre-Accident Profile}:
═══════════════
Affiliation:
None
Occupation:
Sword for Hire/ Irkitlo Sentinel
Alignment:
Neutral
Character Type:
Soldier / Caster
Ability Pallet:
Defensive Awareness
Skill Pallet:
Basic Classic Caster, Gem user

═══════════════
Appearance Age:
unknown
Actual Age:
21
Date of Birth:
Unknown
Place of Birth:
Para's Grove; Irkitlo Region Terratory
Home Origin:
Irkitlo Region Terratory
Primary Language:
Wolven Irkitlof
Secondary Language:
Human English
Zodiac:
Gallus; The Fox)

═══════════════
Gender:
Male
Species:
Irkitlo - Fennec Wolf(Folf)
Orientation:
Straight
Partner:
None
Birth Father:
Kurmarun Sileo Ran'cuih
Birth Mother:
Mideran Astkau Ran'cuih
Siblings:
None
Children:
None
Best Friend:
Unknown

═══════════════
Played By:
Dilrax Stormpaw.

═══════════════
Average Height:
Estimated close to 5'6" feet
Weight:
Estimated close to 162lbs, exact Unknown
Build:
Undetermined but Agile
Blood Type:
Unknown
Eye Color:
Blue
Primary Fur Color:
Grey
Trim Fur Color:
White
Defining Facial Features:
None
Dominant Hand:
Both
Speech Patterns:
low Canid Growl in Irkitlof, deeper Canid growl in english.

═══════════════
Major Personality Traits:
Dusk is Strange and may appear so to others...
He Trusts Humans enough to not only walk but to live among them.
Appears calm and Collected in all kinds of situations.
Keeps his posseions close regardless of where he is and who he is with.
believes there is some form of good in everyone that hasing fallen into complate darkness.
Can, is able to and will Willingly literally strangle someone with his tail alone if they pull it too many times.
Tends to stay well alert to his surroundings.
Like's:
The marvels of Nature, Admires the ability of humans to adapt and survive from nothing even in hostile enviroments, a good piece of prepared meat, keeping his Fur clean and groomed.
Dislikes:
the undead, Silencing others with his Fur, getting his fur wet.
Bad Habits:
occasionally covering things with fur, cases of paranoia or over-protection, always appears too relaxed, may cause others to percieve things to be too safe, a problematic and overly Inquisitive and curious being.
Good Habits:
Keen Awareness, Understanding, always appears Calm (moral+), kindm, is Inquisitive and curious.
Best Memory:
Wont Share
Worst Memory:
Wont Share
Proud Of:
His ability to ability to Speak the language of humans and live among them as one of their community.
Temperament:
passive and friendly, rarely shows any form of anger towards others.
Items:
1x dagger
1x shortsword
3x Tiny Mana Stones
3x Small Mana Stones
2x Medium Mana Stones
2x large Mana Stones
1 Red Focus Mana Stone


═══════════════
Friendships [Allies]:
as far as he's aware... hes on his own...
Rivalries [Enemies]:
Probably meny, he doesnt keep count.

═══════════════
Personality:
Duskcodi is a careful, Cautious and friendly Soul, while Dusk comes across as Friendly he is quite weary and distrusting of strangers yet helpful, even more so by the fact the world is not only strange but foreign to him, the lack of understanding and interpenetration of new things may lead to Dusk becoming problematic to those around him simply by doing very little... on the upside his Inquisitive and curious nature can be somewhat a bit of fun for something that catch's his attention might just have him mesmerized by the object or quite excited and thrilled by it making him a charming thing of mystery...


═══════════════
Bio:
Duskcodi or Dusk for short is a Irkitlo Fennec Wolf or Folf, other wise also known as a Pholph when some times written, this means Dusk is a cross between a fox and a wolf. typically this type of crossbreeding is biologically impossible but in some reality's its very much possible and his kind is no exception, As a folf Dusk has the physical characteristics of both a fox and a wolf, depending on which side is more dominant which for him is his Wolf side while his face very much resembles that of his fox side, Irkitlo refers to his region of home, native tongue, color pallet, pattern pallet and physical appearance, at a younger age his kind appear more fox like but as they get older they resemble wolves alot more in body structure while the head retains its fox like appearance with little change in shape, they reside in mountain regions with thick forests for they are more adapted towards cold climates such as snow due to their thick coats but very rarely do they actually inhabit snow regions as their fur in fact is more akin to the middle point between mountains and the valleys below where the cold wind from the mountains blows down through the forest and through out the valley, in ether case he is strictly carnivorous Although it is possible for him to eat bread and other human foods, doing so can make him ill and things like fruits and vegetables are out of the question, how ever some Beverages seem to be an exception with the only logical explanation being what it contains or is made of, he is best described as a werebeast, a humanoid animal-like sentient bipedal wolf, though that's putting it in a mean and rather basic human way of understanding...

Duskcodi's is akin to living in arboreal abodes, this home among the trees had lent Duskcodi a significant agility increase which helped in getting around even though Dusk is just as much at home on the ground as he is in the trees, Dusk served as a Traveling Sentinel for his homeland a Classless role who acted as called upon when called upon, the majority of his task's back home involved finding specific individuals and ether escorting or disposing of them should they be a threat when wondering into their Territory, as well as seeking out items of specific value from neighboring towns, because of this he became a common sight in two kinds of locations but mostly in the markets searching for specific trinkets for trade if not escorting someone or waiting for if not protecting someone inside a tavern or place of residence, while he had his own day to day task's to complete, to some human's he is something of a travelling merchant/sell sword though he never really does carry a sword that he actually uses for he generally gets by with just his claws, a dagger or magic, commonly to the upper class rich or blackmarket merchants Dusk and his kind are commonly seen as 'free' slaves for hire just like many other race's are seen as servant or slave kind, though the slave trade was not uncommon and his kind were considered Exotic and very rare among the slave traiders, during his free time Dusk spends his time learning and dabbling in magic, unlike human's and most other race's Dusk could not use magic directly at first and had to first learn how to use a source like Mana Crystals to fuel his spells and it quickly became second nature with out the need of a medium source, how ever stronger incantations and spells still require this medium but lesser basic spell's can be freely used from his palm with out an incantation, casting how ever still creates a magic circle of energy from its point of origin.


Description and Outfits:
Duskcodi occasion wears a bright red bandanna over his forehead, this mostly just serves as an indication to others about his presence and to alert them to it, his outfit consists of two forms, a lightly armored adventure/out-lander like in that he wear's bits of leather, these consist of pads, belt, garb, chest, gloves with the exception of metal on the shoulders, this outfit helps protect him from the environment, his other outfit which is generally worn under, consists of human based pants and a coat, while his fur is long and thick his outfits are designed in a way that he does not overheat by allowing airflow, his more casual outfit is more or less akin to human town appearance and more commonly features him wearing his red bandanna, in both case's the toes and bottom of his feet are uncovered, this assists him in navigating by sound and smell in the dark when walking on solid surface's as it also allows him to quietly tap his toe claws as he walks to create faint sound like an audio cue to those able to hear it, this is particularly helpful when sneaking around and he cant be seen.


[imgleft="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgleft][imgleft="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta13.jpg[/imgleft][imgleft="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta11.jpg[/imgleft][imgleft="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta12.jpg[/imgleft] Gear and Gems:
while Duskcodi has his two outfits, which one is just simply the other with out the extra bulk, he carrys a series of small gem's on his person, while these are easily disposable and consumable, there is a single red gem that he carries at all times, this Special "Source" gem was once a Primal Stone, a conduit type focus used to create and cast various powerful magic, how ever it was Converted into an Infusion Focus by Duskcodi generally keep's it safe inside his human home during the events that require his immidiate attention such as task's and jobs, the Red Gem acts as Infusion stone that grants and allows Dusk to Create new Mana stones from gems and crystals but also recharge used stones as long as they dont break, how ever the process for both takes several hours as it is quite slow.

while the regular blue Mana stones come in 4 different sizes, Dusk usually only carry's 10 at one time, excluding the Red Focus Stone, generally he Carry's 3 Tiny, 3 Small, 2 medium and 2 large Mana stones, as each stone has its own probability after breaking, the larger the stone the easier it is to lose it after use, how ever while their is a risk to this the rewards pay of is each size tier provides a 50% stronger spell power then the tier before and also allow's stronger ability's to be used, for example a Tiny stone is good for a quick and instant protective or utility spell while a small or bigger is more catered to casting something like steam of water, for offence, defense and utility reasons, but the bigger the stone the more time it takes to utilize its stored power as the magic circle must be drawn, on use a tiny gem has as 20% chance of breaking, a small has 40%, a medium has a 60%, a large had an 80%, assuming the gem survive's being used, it lose's 15% of its power, each time, and a single gem except for the Red Focus, can only be used a max of 3 times, upon its third use the gem power suffers from a massive 45% which in the case of a Tiny or small gem means the created effect is extremely weak and practically harmless to anything sturdy and not fragile.


Red Focus Mana Stone Ability: - Infusion
Duskcodi's Red Focus Stone can be used infuse objects such as other Gem's with chi/aura, energy, magic, etc, empowering and energizing them and allowing the user to manipulate their qualities and efficiency depending on the size of the gem and the amount of energy it can stone, it can possess a variety of different ability strength and be very effective in both offensive and defensive combat, this same Focus is used to Create new Gems in place of the old when they are used, how ever just like recharging the process takes several hours, dusk usually Starts the process over night fall when given a chance to rest.


Language and communication:
the language Duskcodi speak's is strange and almost impossible to decode, while even he is unaware of its true name if it even has one and origin its second nature to him, it has been dubbed as 'Wolven Irkitlof' by humans, more so Dusk is able to speak good Human (English) how ever there are a few words that he is still unable able to speak or understand, his form of speech is also odd and rather growl-ish but clear enough to be understandable in most case's, his growl-ish manerism of speaking is often regarded as the reason behind some of his miscomunication and inability to pernounce some words, an example of Duskcodi's Wolven Irkitlof language would be this: The quick brown fox jumps over the lazy dog, which translates into: Rae yeharl amwo ae lu aexit rae sav ae, as it lacks the 1-to-1 characters of English making an accurate written translation with out knowing the phoneme, physically impossible, its how ever distinguishable by sound, an example of this would be to use the same translate sentence but broken into a sound translation, changes will be marked in red, "Rae yeharl amwo ae lu aexit rae s-av ae" becomes: "Ray ye-har-l am-wo ey lu ah-ex-it rey sa-v aey", due its the complication of sounds and tones when trying to interact with others as no one will be able to understand him if not with out some general idea, Dusk may resort to the use of hand gestures and action imitation to try and convey a point or message across, how ever ability's based upon the use of information gathering, sending and receiving such as telepathy may prove useful in understating Dusk, how ever trying to peer into his mind and see/read it is an entire problem of its own due to the damage done, making information collecting rather hard with a form of static like interference, when speaking his native tongue, referred to as "Irkitlof" it is represented by { } at the start and end and highlighted in blue, this indication is to display the language barrier in the character trying to communicate, when speaking an English word, or even a translation provided in a spoiler, its represented by " " quotation marks and is a deep blue color, Note: with out knowing the Translation Phoneme used it is impossible for a character to decode and understand Duskcodi, even though the use of telepathic power's, a character with out substantial skill in their ability will be unable to retrieve such information from Dusk's mind, performing Dark magic like a Mind Link/soul Link with Dusk is a guaranteed way of obtaining such information how ever the merging of minds has its risk's and is not worth the sacrifice... or mental intrusion...

Translation Phoneme used: ak o p uz nir oor st pr h bl ls bru ho e tem sm  t ku on i b d th id c tra tu uv a sav pe he rys nii n es rae cul bor ae eo by uel s m os f am fu zol e ag bes wo lu g tho xit no ye faz key muv har du kug cr fu l dus wa n sno

═══════════════
Efficiency:
while magic casting might be second nature to Duskcodi, as well as sensing and seeing others through the use of his sensory skills, including detecting changes a person's behavior and danger sensing, he is able to freely and quite easily able to avoid, dodge and ignore almost anything thrown to and at him, his natural hunting instincts only further improve his natural skill's and life among humans has taugh him some new and rather useful skill's.

his means of magic casting comes from the combination of using mana stones and channeling though magic circles.

═══════════════
Flaws:
if something moves too fast while with in very close proximity such as a gun firing, Duskcodi has a higher chance of not being able to avoid it, the same apply's to long range objects as they may go undetected if he is unaware of the oncoming danger, while his main language is his native tongue, he may resort to gestures and grunts when unable to speak specific human words; this poses communication problems.

Dusk has  weaknes to sounds that are extreamly too loud as he doesn't exactly have the option of blocking out specific sounds, just sorts them, disrupting a magic circle, damaging, destroying or making Dusk drop a mana stone he is using will immediately stop any casting being performed.


═══════════════
Physiology Attributes:
due to livign as a Nomad Duskcodi has learned to adapt, learning and teaching hisself new things, these attributes are the skill's needed and learned for day to day life.


...


Combat Ability's:
while Duskcodi has some physical combat skill's he generally prefers the use of magical art's which comes as second nature to him how ever he is only able to control and cast stronger magic by using a specific set of specific and rather precarious crystals as his medium, the Distance, mass, precision, max power, etc. depend upon of the knowledge, skill, and strength of the not just Duskcodi's own ability but the size and quality of the crystal/gem in use makes a difference as well.


Shocking Grasp
Duskcodi is able to Deliver a strong Shock of Electricity from his hands Simply jsut by touching something, while this does not require the use of a Stone it can be used with a stone to further empower its effects and even be used to Fire a pulse wave of electrical energy from his hand to everything with in 10ft of him.


Crystal Magic
Dusk can use magic with/through crystals/gems, using them for various magical purposes like heal wounds, summon entities, creating a contract, impose/break seals, etc. he is unable to create crystals/gems through magic, and their size and quality effect the Distance, mass, precision and power behind the casting, the down side is that the Gem's are disposable, once used up there is chance the gem will crumble if it doesn't crack, this is effected by the size of the gem, if a gem remains intact it can be recharged and reused after sufficient time how ever this chance reroll's again, any one gem can only be used 3 times. a tiny gem has as 20% chance of breaking, a small has 40%, a medium has a 60%, a large had an 80% of immediately breaking after use and a Converted Red Source Gem used for Mana Infusion, the power multiplayer for each gem class scales by 50%.

a tiny gem is suitable for instant protection effects and runes, while a small or bigger is more suitable for direct magic projection, such as streams of water, jolts of lightning, gales of wind and bolts of fire, the stones can not be activated if they are in ones pocket and must be held in hand or fixed to something that has some form of contact with the user excluding clothing.


Magic Circle Combat
in conjunction to drawing power from Magic crystals/gems, other wise called mana stones, Duskcodi has access to a variety of abilities that can be used in and out of combat through the use of magical circles. For magical purposes the circles carry different incantations and runes that release arcane energies in different shapes and forms. The magic circles also protects those who stand within; if large enough, from demons and spirits, when casing any spell Duskcodi will draw his power from any given stone hes in contact with of his own choice, while doing so he is able to create and manifest a magical circle in close proximity to himself, the more intricate and/or complex the spell the bigger the circle, small and quick spell's can be used instantly with out the aid of a hand to draw but for anything bigger Duskcodi must draw the acting glyph, this is commonly seen as being a series of quick hand motions and occasional gestures in the air, it can commonly mistaken for Dusk waving to someone when he might actually be casting, if the circle or stone is broken before or during casting, the circle's power will cease and casting will end immediately


Inscriptive Magic
Dusk can write down the appropriate magical circle, glyph, symbols, or arrays and activate them to create the desired effect when needed with this he can imbue the written subjects with magic beforehand holding the chosen mana stone in reserve for when activated, how ever this renders the stone useless for other means unless its function is reset to make it available once more, The writings can be transcribed into anything or with any medium so long as it is clearly written. As such, Dusk can deploy traps by writing on the ground or walls and transcribe long incantations into a written version in order to activate said spell much faster or create a new spell altogether by tweaking the words or symbols in original spells, or by combining parts of individual spells into one, this how ever can result in a lot of unwanted effects due to the loss of his magical knowledge, although this is optional Duskcodi generally only inscribes Relay's in locations he considers safe so that when in danger he can then activate a recall spell and warp out of the immediate danger to safety.


═══════════════

═══════════════
Quotes:
{har snoeo har sav savsno Duskcodi Kodum Ran'cuih lu faz tu sav sno Duskcodi, Dusk, Codi, ae har faz tu luiaehar Aelu Muv'luhar, Luiaehar, Lui ae Aehar, lu wosav hartra sno nir luag ae faz ae ludusxittumuv.} "If you care to speak further with me then it would be of my Pleasure to entertain you"

(i believe i am called Duskcodi Kodum Ran'cuih but you may call me Duskcodi, Dusk, Codi, or if you may luiaehar Aelu Muv'luhar, Luiaehar, Lui or Aehar but that might be too much for you to understand.) "If you care to speak further with me then it would be of my Pleasure to entertain you"


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Main Theme:
Replica (PREY song) by Miracle Of Sound

Battle Theme:


═══════════════■[/size]



[align=center]
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- Duskcodi Kodum Ran'cuih - [/align]
[imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][imgright="34","100"]https://i58.servimg.com/u/f58/17/81/69/47/crysta10.jpg[/imgright][align=right]Irkitlo Sentinel, Traveling Nomad |
Disposition: Neutral, Passive |
Gender: Male|
Primary Language: { Irkitlof } |
Second Language: " Human " |
10 Stones: 3xT, 3xS, 2xM, 2xL |
Stones being Charged: 0 |
Reserved Stones: 0 |
Stone Charges | llllllllllllllllllllllllllllllll[/align][align=center]▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇
an Irkitlo Sentinel and Sword for Hire, he travels around from town to town.[/align]

_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.
Back to top Go down
Dilrax

avatar

Posts : 633
Join date : 2012-12-19
Age : 24
Location : Travellers Void; Universal Paradox

PostSubject: Re: Dilrax's Character Gallery   Thu Oct 05, 2017 10:14 am

[imgright="378,536"][/imgright]

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Name(s):
Yukino Pashiaka Nustalu

Nickname:
"Yuki", "Ankh", "Snow", "Fox"

Titles:
None

Occupation:
Temple Mystic
Shaman


Alignment:
neutral

═══════════════
Appeared Age:
mid 20's

Actual Age:
34

Date of Birth:
Unknown

Place of Birth:
ᚨᚱᚡᚨᛚᚩᛋ ᚳᛁᛏᚤ (Arvalos City)

Home Origin:
ᚨᚱᚡᚨᛚᚩᛋ ᚳᛁᛏᚤ (Arvalos City)

Language:
Greek, Rune Dialect, English

═══════════════
Gender:
Male

Species:
Vulpes zerda (Fennec Fox)

Orientation:
Straight

Family:
None

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Played By:
Dilrax

═══════════════
Average Height:
4'8

Weight:
Unknown

Natural Eye Color:
Yellow

Alt Eye Color:
Dull yellow

Fur Color:
Snow White

Hair Color:
Snow White

Defining Features:
Androgynous Face

═══════════════
Like's:
Sun Light, the Feeling of Sand, Gentle Winds, The Cycle of Nature and life, Water.

Dislikes:
"Lesser Beings", Maleficium (Dark Arts) users, Meat, Rude and Disrespectful Beings/Spirits.

Personality:
Mysterious, Thoughtful

═══════════════
Bio:
Yukino, born and raised in the Provence of Arvalos with in the City's Temple Grounds is a male anthropomorphic Vulpes zerda (Fennec Fox) with an Androgynous Face but male physique, his fur is a complete snow white color from head to tail, like his brothers and sisters Yukino was born Blind, a type of disability not only related to his lineage but a side effect of the ability's he and his lineage are born with, despite being born physically blind, Yukino can see and Navigate as if he were not, this is mostly in part due to Clairvoyance and the ability to communicate with Spirits.

Yukino is the last remaining member of his family of  6, due to the notion that 'he merely just outlived them all', its also noted that his species in particular has relatively shot life span of up to 10-14 years, the fact hes lived more then twice as long is a miracle in its own regard and could quite easily have him considered as being "ancient" to his own kind, how ever despite his old age for his kind it does not falter his physical condition, ability's nor mind, this is a particularly valuable milestone and trait for Yukino who belongs to one of few that possess an abnormal amount of spiritual energy due to not only a natural connection to the Spirits but in general just possessing a Strong Soul and Will, something that might take years for one to achieve though training and meditation, by possessing a strong soul the user, in this case Yukino possess's a large amount of Spirit Energy, enough that he can Weave it into a wide array of ability's and skills, this does mean that his Spiritual Energy is also a greater weakness simply because he is exposing his Soul to external force's when ever its being weaved and channeled.

Despite the vulnerability Risk's involved in Channeling his own Spirit, Life energy in other words, there are several other risks involved regarding its use, if too much energy is used it can render injury upon his body or even cause his own death, in order to avoid this Yukino try's to remain focused at all times though prefers to channel his own Spirit as a last resort should he be required to do so after first calling restless spirits should they answer his call, to his aid for a means of assistance, despite those very same spirits posing a very severe risk them selves.

Yukino serves the Temple as a Mystic and as a Shaman, its suspected that his prolonged life is due to the Spirit Springs which he and others watch over and Maintain.


Anything extra you want to add about said character:
Yukino has Piercings attached to thin Gold chains linked together along his ears, they are designed in a way that should they be caught on and pulled by something the chains break, he also wear's a Snow white garb made of cloth, aside from its white coloring matching his own pale snow fur, it features the image of an Ankh upon the left shoulder and garb front.

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Efficiency:
Communicating and Guiding Spirits, Being of Assisting, Dealing with the Dead, skilled at paw-to-paw combat, Effective against Weaker Spirits/Soul's, can target the soul with out physically damaging the body or mind.

Flaws:
Doesn't get along with the living all too well, may indirectly cause harm if having to physically fight, can summon Spirits that cause havoc instead of helping, Highly Vulnerable against Spirit/Soul ability's, can become overwhelmed by flaws of his own ability's, generally requires some level of focus to maintain ability's.

Physical Strength:
❙❙❙❙❙❙❙❙❙ C [5]

Endurance:
❙❙❙❙❙❙❙❙❙ B- [6]

Agility:
❙❙❙❙❙❙❙❙❙ C- [4]

Magic:
❙❙❙❙❙❙❙❙❙ A- [8]

Ability:
❙❙❙❙❙❙❙❙❙ B [7]

[/size]■═══════════════
Physiology Attributes:
Physically Blind:
Yukino is Physically Blind and rely's on his Clairvoyance in order too see and navigate as normal.

Clairvoyance:
Yukino can gain direct visual information about an object, person, location or physical event through means other than the user's physical sight and allows them to act when they are unable to use their eyes, Yukino uses this ability to see.

Spiritual Aura:
Yukino has the ability to surround himself in spiritual energy, allowing him to use various offensive/defensive powers, it is a Technique of Spiritual Force Manipulation.

Strong Soul:
User has a strong soul that is equivalent to the power of many souls which comes in handy in situations that tests one's spiritual fortitude and grants spiritual abilities. The user's soul is unable to be bound by anything and lives free without anything holding it back.


Combat Ability's:
Spiritual Force Manipulation:
Yukino can create, shape and manipulate his own spiritual power, which is generated by every sentient being that possesses a soul, or in places with powerful spiritual influence. he is able to convert it into various forms of energy, manifest it into a solid form, or merge into existing objects.

Energetic Pressure:
Yukino is able to generate enormous amounts of Spiritual Energy with the ability to cause crushing or repelling effects on objects or areas, can cause target to be paralyzed by the pressure, induce fear, or even kill with only their energy, while it does not effect gravity its self it can easily be mistaken as a form of gravity manipulation due to the exertion of force placed upon those with in range.

Soul Resonation:
Yukino can harmonize their soul with other souls, synchronizing and multiplying spiritual strength of all participants, While the effects may be temporary and limited to how many can be synchronized at once, the Short lived boost can change the outcome of a life and death situation, by cutting his own Energy, Ability's and power in half leaving him weakened, Yukino is able to Raise the ability's and condition of those he is synchronized with, how ever it takes time and focus to prepare while maintaining physical contact during channeling.

Spiritual Energy Techniques:
By Channeling his Spiritual Energy, Yukino can release/use his Spiritual Energy/life-force in attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc, how ever Yunkio needs to be maintain focus and control at all times as Using too much may cause him to become exhausted, wounded, or even cause death, and losing focus and/or becoming overwhelmed by feeling or emotion could cause his energy to flare and become more destructive, rendering damage or harm to other just for being near by.

Soul Summoning:
Yukino can summon spirits from beyond the grave in order to commune with or to serve him, how ever If a soul doesn't want to be summoned, they might resist the summoning and the Summoned souls may have a mind of their own, this ability benefits from his 'Strong Soul' and 'Soul Resonation' ability's, with out his strong soul Yukino would most certainly suffer in maintain their sanity and control the power of their altered soul and his Soul Resonation ability would allow him to harmonize with and strengthen souls that answer his calling.

Shamanism:
Yukino can perceive, contact, and bargain or control the spiritual world through shamanism, He has both ability and training/knowledge to both perceive the spirits and their effects and how to contact and manipulate them, either by bargaining, tricking, or forcing them to abide by his will. While his main ability is how to contact the spirits and how to send the spirits outside to roam the world or enter other levels of existence, By manipulating the spirit-world but he is also quite capable of being able to direct the spirits in use of their abilities and powers for his behalf in a vast variety of ways.

as the Spirits vary in power, area of control and abilities, finding the right one may be difficult while also being careful which Spirits he summons for they range from friendly to indifferent to aggressive to even being enemies, the method used get the spirits do their bidding may also vary, with Bargaining resulting in demands of equal exchange,
Tricking may cause spirits to trick him back... or simply grant a wish in an inconvenient way, and Forcing could result in a spirit becoming an enemy.


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Quotes:
What is My way of Life? hmm... Perhaps it is to Guide all who are lost to the Peace they seek, Then again... perhaps i too seek peace and wish for a peaceful world, this i will think about."
"mmm... yes? is there something else you desire of me?"
"Spirits of the world, Awaken from your slumber, I call upon Thee to gather before me, Heed my Call and strive to the living world, Come, solemn spirit!"
"There is none who desire to come forth, alas they have no reason to..."


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Main Theme:


Battle Theme:


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_________________
Rius
A spirit born of the twilight night, it appears as a Relic and Binds to the one soul, waiting to be found by the chosen even if it has to wait 1000 years ahead time.

Eireson sol
A Mercenary for hire with a twisted fate, thick with blood his aura reflects the trail he leaves behind, thick with blood and crimson red.

Eonus
A Powerful Divine Spirit born of Fire and Ice, it was said to have been one of four Guardian Pillars for a City lost long ago, now it searches for purpose once again.
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